Using Emotion4Down: Evaluating the Design of a Serious Video Game for Supporting Emotional Awareness with People with Intellectual Disabilities

IF 1 4区 计算机科学 Q3 COMPUTER SCIENCE, CYBERNETICS Interacting with Computers Pub Date : 2023-01-18 DOI:10.1093/iwc/iwac044
Marisela Hernández Lara, A. I. Martínez-García, Karina Caro
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Abstract

Down syndrome is considered the most common genetic cause of intellectual disability. People with intellectual disabilities have deficits in intellectual functioning such as attention, reasoning and academic learning. According to the American Association on Intellectual and Developmental Disabilities and the Centers for Disease Control and Prevention, intellectual disability encompasses only a person’s intellectual functioning; however, it can co-exist with other developmental disabilities, such as Down syndrome. People with Down syndrome may have intellectual disabilities in the mild to moderate range. Because of this, they exhibit some cognitive and emotional characteristics of intellectual disability. Among the emotional characteristics of these populations are difficulties in recognizing some emotions, which triggers anxiety and depression problems. The literature proposes using serious video games to support different skills of people with Down syndrome and intellectual disabilities. Some of these works have shown how these serious video games support the development of different skills of these populations. However, they have not been designed to support their emotional awareness. Likewise, technology is aimed at supporting emotion recognition and identification, but most of these have been aimed at other populations, such as people with autism. This paper presents the evaluation process of the design of Emotion4Down: a serious video game to support emotional awareness. We conducted this evaluation in three stages involving people with intellectual disabilities and Down syndrome.
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使用Emotion4Down:评估一款支持智障人士情感意识的严肃电子游戏的设计
唐氏综合症被认为是智力残疾最常见的遗传原因。智障人士在注意力、推理和学术学习等智力功能方面存在缺陷。根据美国智力与发育障碍协会和疾病控制与预防中心的说法,智力残疾只包括一个人的智力功能;然而,它可以与其他发育障碍共存,如唐氏综合症。患有唐氏综合症的人可能有轻度到中度的智力残疾。正因为如此,他们表现出智力残疾的一些认知和情感特征。这些人群的情绪特征之一是难以识别某些情绪,从而引发焦虑和抑郁问题。文献建议使用严肃的电子游戏来支持患有唐氏综合症和智力残疾的人的不同技能。其中一些研究表明,这些严肃的电子游戏如何支持这些人群不同技能的发展。然而,它们并没有被设计成支持他们的情感意识。同样,技术的目标是支持情感识别和识别,但其中大多数是针对其他人群的,比如自闭症患者。本文介绍了Emotion4Down的设计评估过程,Emotion4Down是一款支持情感意识的严肃电子游戏。我们分三个阶段对智力残疾和唐氏综合症患者进行了评估。
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来源期刊
Interacting with Computers
Interacting with Computers 工程技术-计算机:控制论
CiteScore
2.70
自引率
0.00%
发文量
12
审稿时长
>12 weeks
期刊介绍: Interacting with Computers: The Interdisciplinary Journal of Human-Computer Interaction, is an official publication of BCS, The Chartered Institute for IT and the Interaction Specialist Group . Interacting with Computers (IwC) was launched in 1987 by interaction to provide access to the results of research in the field of Human-Computer Interaction (HCI) - an increasingly crucial discipline within the Computer, Information, and Design Sciences. Now one of the most highly rated journals in the field, IwC has a strong and growing Impact Factor, and a high ranking and excellent indices (h-index, SNIP, SJR).
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