M. J. Valero Gisbert, N. Cabassi, Elisabetta Longhi
{"title":"Serious Games for Learning Information Literacy: The Teacher’s Point of View","authors":"M. J. Valero Gisbert, N. Cabassi, Elisabetta Longhi","doi":"10.1080/10572317.2021.1909256","DOIUrl":null,"url":null,"abstract":"Abstract The authors describe the point of view of the teachers for the information literacy skills of the undergraduate students. The methodology is based on the case study of the Navigate Project and in particular the game “Navigator’’ which was the result of the collaboration of the interdisciplinary team of the Navigate Project. The reflection of the teachers describes the three skills that teachers expect from undergraduate students and the design and delivery of embedded courses for information literacy. In conclusion, serious games could stimulate the transformation to an active teaching and learning facilitating the collaboration of teachers and librarians for improving students skills.","PeriodicalId":39917,"journal":{"name":"International Information and Library Review","volume":"115 1","pages":"170 - 175"},"PeriodicalIF":0.0000,"publicationDate":"2021-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Information and Library Review","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/10572317.2021.1909256","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 1
Abstract
Abstract The authors describe the point of view of the teachers for the information literacy skills of the undergraduate students. The methodology is based on the case study of the Navigate Project and in particular the game “Navigator’’ which was the result of the collaboration of the interdisciplinary team of the Navigate Project. The reflection of the teachers describes the three skills that teachers expect from undergraduate students and the design and delivery of embedded courses for information literacy. In conclusion, serious games could stimulate the transformation to an active teaching and learning facilitating the collaboration of teachers and librarians for improving students skills.
期刊介绍:
For more than twenty years, the International Information and Library Review has been welcomed by information scientists, librarians and other scholars and practitioners all over the world for its timely articles on research and development in international and comparative librarianship, information sciences, information policy and information ethics, digital values and digital libraries. Contributions to the journal have come from staff or members of many different international organizations, including the United Nations, UNESCO, IFLA, and INTAMEL, and from library and information scientists in academia, government, industry, and other organizations.