{"title":"3D image and video technology","authors":"A. Sugimoto, Yoichi Sato, R. Klette","doi":"10.2201/NIIPI.2010.7.1","DOIUrl":null,"url":null,"abstract":"3D imaging and video technologies are of growing interest in recent times because of having potential applications in many fields such as robotics, visualization, 3DTV, autonomous vehicles, driver assistance, “flying eyes”, intelligent human-machine interfaces, and so forth. To advance those technologies, computer vision and pattern recognition, which originated separately, are today increasingly interacting. In fact, papers published in this special issue address areas of both computer vision and pattern recognition. After going through a rigorous anonymous peer reviewing process and several revisions, seven papers are finally presented in this special issue. The first paper by Kobayashi, Sakaue and Sato, entitled “Multiple view geometry of projector-camera systems from virtual mutual projection” presents a calibration method for projector-camera systems. The proposed method generates virtual mutual projections between projectors and cameras by considering the shadow of cameras and the shadow of projectors and then discusses multiple view geometry for calibration. This work advances existing multiple view geometry so that it can also deal with projector-camera systems. The second paper by Jarusirisawad, Hosokawa and Saito, entitled “Diminished reality using plane-sweep algorithm with weakly-calibrated cameras” addresses an on-line method for generating free viewpoint views using captured images at different viewpoints. In this paper, the plane-sweep algorithm already proposed by the authors is extended from in the Euclidean space to in the projective space. The advantage of this method exists in excluding occluding objects for view synthesis. In “Object segmentation under varying illumination: stochastic background model considering spatial local-","PeriodicalId":91638,"journal":{"name":"... Proceedings of the ... IEEE International Conference on Progress in Informatics and Computing. IEEE International Conference on Progress in Informatics and Computing","volume":"24 1","pages":"1"},"PeriodicalIF":0.0000,"publicationDate":"2010-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"... Proceedings of the ... IEEE International Conference on Progress in Informatics and Computing. IEEE International Conference on Progress in Informatics and Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2201/NIIPI.2010.7.1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

3D imaging and video technologies are of growing interest in recent times because of having potential applications in many fields such as robotics, visualization, 3DTV, autonomous vehicles, driver assistance, “flying eyes”, intelligent human-machine interfaces, and so forth. To advance those technologies, computer vision and pattern recognition, which originated separately, are today increasingly interacting. In fact, papers published in this special issue address areas of both computer vision and pattern recognition. After going through a rigorous anonymous peer reviewing process and several revisions, seven papers are finally presented in this special issue. The first paper by Kobayashi, Sakaue and Sato, entitled “Multiple view geometry of projector-camera systems from virtual mutual projection” presents a calibration method for projector-camera systems. The proposed method generates virtual mutual projections between projectors and cameras by considering the shadow of cameras and the shadow of projectors and then discusses multiple view geometry for calibration. This work advances existing multiple view geometry so that it can also deal with projector-camera systems. The second paper by Jarusirisawad, Hosokawa and Saito, entitled “Diminished reality using plane-sweep algorithm with weakly-calibrated cameras” addresses an on-line method for generating free viewpoint views using captured images at different viewpoints. In this paper, the plane-sweep algorithm already proposed by the authors is extended from in the Euclidean space to in the projective space. The advantage of this method exists in excluding occluding objects for view synthesis. In “Object segmentation under varying illumination: stochastic background model considering spatial local-
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3D图像和视频技术
近年来,由于在机器人、可视化、3D电视、自动驾驶汽车、驾驶辅助、“飞眼”、智能人机界面等许多领域具有潜在的应用前景,3D成像和视频技术越来越受到人们的关注。为了推动这些技术的发展,计算机视觉和模式识别这两种原本独立的技术,如今正日益相互作用。事实上,在这期特刊上发表的论文涉及计算机视觉和模式识别领域。经过严格的匿名同行评议过程和几次修改,七篇论文最终发表在本期特刊上。Kobayashi, Sakaue和Sato的第一篇论文题为“基于虚拟互投影的投影机-摄像机系统的多视图几何”,提出了一种投影机-摄像机系统的校准方法。该方法通过考虑摄像机的阴影和投影机的阴影,生成投影机和摄像机之间的虚拟互投影,然后讨论多视图几何进行标定。这项工作改进了现有的多视图几何,使其也可以处理投影-摄像机系统。Jarusirisawad, Hosokawa和Saito的第二篇论文题为“使用弱校准相机的平面扫描算法减少现实感”,讨论了一种使用不同视点捕获的图像生成免费视点视图的在线方法。本文将作者提出的平面扫描算法从欧几里德空间扩展到射影空间。该方法的优点在于可以排除遮挡物体进行视图合成。在“变光照下的目标分割:考虑空间局部的随机背景模型”中
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