Habituation to Pseudo-Ambient Vibrotactile Patterns for Remote Awareness

Jeffrey R. Blum, Jessica R. Cauchard, J. Cooperstock
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引用次数: 3

Abstract

Habituation is a key aspect of the human sensory processing system. This includes the sense of touch, since it allows our skin receptors to be constantly stimulated, yet largely ignored until something of interest occurs or we consciously focus our attention on the sensations and their meanings. This "ambience" is largely lacking in mobile and wearable systems today, as jarring notifications clamor for our attention. Yet, there are few longitudinal, in-the-wild studies that explore whether and how users can habituate to new ongoing haptic stimuli, especially in practical applications. We report on a three-week in-the-wild study with each participant wearing a vibrotactile device throughout every day. The device rendered two brief vibrotactile pulses every 20 seconds, and varied their durations based on a linked partner’s current activity. Some participants had little difficulty acclimating to the system from the very beginning, but practically all expressed at least some days of annoyance/distraction within the first week. Despite considerable variation among participants, we find a significant drop in both annoyance and distraction over the multiple weeks of the study. A clear majority no longer report annoyance or distraction by the end of the experiment, indicating habituation.
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用于远程感知的伪环境振动触觉模式习惯化
习惯化是人类感觉处理系统的一个关键方面。这包括触觉,因为它使我们的皮肤感受器不断受到刺激,但在很大程度上被忽略,直到一些感兴趣的事情发生,或者我们有意识地把注意力集中在感觉和它们的意义上。这种“氛围”在今天的移动和可穿戴系统中基本上是缺乏的,因为刺耳的通知吵着要我们注意。然而,很少有纵向的野外研究探索用户是否以及如何适应新的持续触觉刺激,特别是在实际应用中。我们报告了一个为期三周的野外研究,每个参与者每天都戴着振动触觉设备。该设备每20秒发出两次短暂的振动触觉脉冲,并根据被连接对象当前的活动改变其持续时间。一些参与者从一开始就适应这个系统没有什么困难,但几乎所有人在第一周内都表示至少有几天的烦恼/分心。尽管参与者之间存在相当大的差异,但我们发现,在数周的研究中,烦恼和分心的情况都有显著下降。在实验结束时,明显大多数人不再报告烦恼或分心,这表明习惯。
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