Ball 3D Trajectory Reconstruction without Preliminary Temporal and Geometrical Camera Calibration

S. Miyata, H. Saito, Kosuke Takahashi, Dan Mikami, Mariko Isogawa, H. Kimata
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引用次数: 10

Abstract

This paper proposes a method for reconstructing 3D ball trajectories by using multiple temporally and geometrically uncalibrated cameras. To use cameras to measure the trajectory of a fast-moving object, such as a ball thrown by a pitcher, the cameras must be temporally synchronized and their position and orientation should be calibrated. In some cases, these conditions cannot be met, e.g., one cannot geometrically calibrate cameras when one cannot step into a baseball stadium. The basic idea of the proposed method is to use a ball captured by multiple cameras as a corresponding point. The method first detects a ball. Then, it estimates temporal difference between cameras. After that, the ball positions are used as corresponding points for geometrically calibrating the cameras. Experiments using actual pitching videos verify the effectiveness of our method.
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无初步时间和几何摄像机标定的球三维轨迹重建
本文提出了一种利用多个时间和几何未标定摄像机重建三维球轨迹的方法。为了使用摄像机来测量快速运动物体的轨迹,例如投手抛出的球,摄像机必须在时间上同步,并且应该校准它们的位置和方向。在某些情况下,这些条件无法满足,例如,当一个人无法进入棒球场时,就无法对相机进行几何校准。所提出的方法的基本思想是使用多个摄像机捕获的球作为对应点。该方法首先检测一个球。然后,估计相机之间的时间差。然后,将球的位置作为对应点,对摄像机进行几何标定。实际投球视频的实验验证了该方法的有效性。
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