{"title":"In-game win probability models for Canadian football","authors":"S. Hill","doi":"10.1080/2573234X.2021.2015252","DOIUrl":null,"url":null,"abstract":"ABSTRACT This article presents in-game win probability models for Canadian football. Play-by-play and wagering data for games from the Canadian Football League for the 2015 to 2019 seasons is used to create logistic regression and gradient boosting models. Models with and without the effect of pregame spread and total (over/under) data are presented and discussed. The resulting win probability models are well-calibrated and can be used to support in-game decision-making, review coaching decisions, estimate the magnitude of team “comebacks”, and potentially identify in-game wagering opportunities. An R Shiny application is provided to allow for estimation of in-game win probability for user-provided game state inputs. Opportunities for future work are identified and described.","PeriodicalId":36417,"journal":{"name":"Journal of Business Analytics","volume":null,"pages":null},"PeriodicalIF":1.7000,"publicationDate":"2021-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Business Analytics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/2573234X.2021.2015252","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 1
Abstract
ABSTRACT This article presents in-game win probability models for Canadian football. Play-by-play and wagering data for games from the Canadian Football League for the 2015 to 2019 seasons is used to create logistic regression and gradient boosting models. Models with and without the effect of pregame spread and total (over/under) data are presented and discussed. The resulting win probability models are well-calibrated and can be used to support in-game decision-making, review coaching decisions, estimate the magnitude of team “comebacks”, and potentially identify in-game wagering opportunities. An R Shiny application is provided to allow for estimation of in-game win probability for user-provided game state inputs. Opportunities for future work are identified and described.