Two-Player Continuous Game Theory for Product Portfolio Management in a Competitive Manufacturing Market

R. Sadeghian, M. Esmaeili, M. Ebrahimi
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引用次数: 1

Abstract

Nowadays, the variety of new products will run serious competitions among manufacturers. Product Portfolio Management (PPM) as an appropriate tool can influence the customer’s taste and increase the profit of firms. In this paper, the factors of PPM, production planning, and a two-player continuous game theory are considered simultaneously. Some constraints are also assumed including the availability of raw materials and demand of each product based on some specific criteria. Two firms have offered same products and competed with each other. The relationships between two producers are modeled by a non-zero twoplayer game. A numerical example is also presented. The proposed model is run within a single period with the inventory equal to zero at the beginning and end of this period. The objective functions show the profit of products and the constraints represent the utility of products for each customer, market's share as a function of the probability of customer selection for each section, type of distribution function for sale quantity, accessible quantity of the sum of used materials by two producers, etc. The results showed a change in demand would affect the profit of two players and the second player would be more vulnerable to this effect than the first one. In addition, a change in the sale price affects the profit of two players and the first player is more influenced by this change than the first one. The obtained data showed that with an increase in the extra sale price, the profit of the first player would increase while the profit of second player would remain approximately constant.
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竞争制造市场中产品组合管理的二人连续博弈论
如今,各种各样的新产品将使制造商之间展开激烈的竞争。产品组合管理(PPM)作为一种合适的工具可以影响客户的口味,增加企业的利润。本文同时考虑了PPM、生产计划和二人连续博弈论等因素。还假设了一些约束条件,包括原材料的可用性和基于某些特定标准的每种产品的需求。两家公司提供相同的产品并相互竞争。两个生产者之间的关系是由一个非零的双人游戏来模拟的。并给出了数值算例。所建议的模型在一个周期内运行,在该周期的开始和结束时库存等于零。目标函数表示产品的利润,约束表示产品对每个客户的效用,市场份额作为每个部分客户选择概率的函数,销售数量的分布函数类型,两个生产者使用的材料总和的可访问数量等。结果表明,需求的变化会影响两个参与者的利润,并且第二个参与者比第一个参与者更容易受到这种影响。此外,销售价格的变化会影响两个参与者的利润,并且第一个参与者受到这种变化的影响比第一个参与者更大。所得数据表明,随着额外销售价格的增加,第一玩家的利润会增加,而第二玩家的利润大致保持不变。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
International Journal of Industrial Engineering and Production Research
International Journal of Industrial Engineering and Production Research Engineering-Industrial and Manufacturing Engineering
CiteScore
1.60
自引率
0.00%
发文量
0
审稿时长
10 weeks
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