Comparative analysis of motor functional asymmetry indicators in athletes of cyclic sports, martial arts, and esports

IF 0.8 Q3 EDUCATION & EDUCATIONAL RESEARCH Physical Education of Students Pub Date : 2023-08-30 DOI:10.15561/20755279.2023.0408
S. Piatysotska, Leonid Podrіgalo, V. Romanenko, Y. Zhernovnikova, Nataliia Dolgopolova, A. Yefremenko
{"title":"Comparative analysis of motor functional asymmetry indicators in athletes of cyclic sports, martial arts, and esports","authors":"S. Piatysotska, Leonid Podrіgalo, V. Romanenko, Y. Zhernovnikova, Nataliia Dolgopolova, A. Yefremenko","doi":"10.15561/20755279.2023.0408","DOIUrl":null,"url":null,"abstract":"Background and Study Aim. Understanding and assessing functional asymmetry among athletes is pivotal, as it has the potential to reveal hidden strengths and weaknesses that can profoundly influence competitive performance. Study Aim: to perform a comparative analysis of functional asymmetry indicators among athletes in cyclic sports (short track), martial arts (karate, taekwondo), and esports (CS:GO).\nMaterial and Methods. The study involved athletes of martial arts (n=10, age 18.9±0.12, experienced athletes), elite players of semi-professional CS:GO teams (n=10, age 19.2±0.50), and short track athletes (n=10, age 19±0.09, experienced athletes). The functional asymmetry was determined using a specialized program for iOS tablets.\nResults. Esports athletes a higher number of taps during the test within a given unit of time. They also exhibit shorter reaction times and have briefer tap durations using both their right and left hands, in comparison to athletes specializing in other disciplines. Across all three specializations, athletes display minimal disparities between their right and left hands regarding tap count, reaction time, and tap duration at each of the six test stages.  The variance in tap count ranges from 0 to 1.40 times, while reaction time differs by 0 to 2.33 milliseconds, and tap duration varies between 1.53 to 8.69 milliseconds.\nConclusions. The exploration of motor functional asymmetry holds significant importance in analyzing the motor skills and perceptual-motor capabilities of athletes across diverse sports and proficiency levels. A comparison of functional asymmetry metrics among athletes from three distinct specializations affirmed the similarity in outcomes across all measures. This suggests that elite athletes possess a heightened level of movement coordination and symmetry in their execution between their right and left hands. The advanced level of sports training contributes to the balanced enhancement of intermuscular coordination, further positively impacting visual-motor reaction times.","PeriodicalId":51897,"journal":{"name":"Physical Education of Students","volume":"40 1","pages":""},"PeriodicalIF":0.8000,"publicationDate":"2023-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Physical Education of Students","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15561/20755279.2023.0408","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0

Abstract

Background and Study Aim. Understanding and assessing functional asymmetry among athletes is pivotal, as it has the potential to reveal hidden strengths and weaknesses that can profoundly influence competitive performance. Study Aim: to perform a comparative analysis of functional asymmetry indicators among athletes in cyclic sports (short track), martial arts (karate, taekwondo), and esports (CS:GO). Material and Methods. The study involved athletes of martial arts (n=10, age 18.9±0.12, experienced athletes), elite players of semi-professional CS:GO teams (n=10, age 19.2±0.50), and short track athletes (n=10, age 19±0.09, experienced athletes). The functional asymmetry was determined using a specialized program for iOS tablets. Results. Esports athletes a higher number of taps during the test within a given unit of time. They also exhibit shorter reaction times and have briefer tap durations using both their right and left hands, in comparison to athletes specializing in other disciplines. Across all three specializations, athletes display minimal disparities between their right and left hands regarding tap count, reaction time, and tap duration at each of the six test stages.  The variance in tap count ranges from 0 to 1.40 times, while reaction time differs by 0 to 2.33 milliseconds, and tap duration varies between 1.53 to 8.69 milliseconds. Conclusions. The exploration of motor functional asymmetry holds significant importance in analyzing the motor skills and perceptual-motor capabilities of athletes across diverse sports and proficiency levels. A comparison of functional asymmetry metrics among athletes from three distinct specializations affirmed the similarity in outcomes across all measures. This suggests that elite athletes possess a heightened level of movement coordination and symmetry in their execution between their right and left hands. The advanced level of sports training contributes to the balanced enhancement of intermuscular coordination, further positively impacting visual-motor reaction times.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
循环运动、武术和电子竞技运动员运动功能不对称指标的比较分析
背景与研究目的。理解和评估运动员之间的功能不对称是至关重要的,因为它有可能揭示潜在的优势和劣势,这些优势和劣势可能会深刻影响竞技表现。研究目的:对比分析循环项目(短道速滑)、武术项目(空手道、跆拳道)和电子竞技项目(CS:GO)运动员的功能不对称指标。材料和方法。研究对象包括武术运动员(n=10,年龄18.9±0.12,经验丰富的运动员)、半职业CS:GO优秀选手(n=10,年龄19.2±0.50)和短道速滑运动员(n=10,年龄19±0.09,经验丰富的运动员)。使用专门的iOS平板电脑程序来确定功能不对称。在测试期间,电子竞技运动员在给定的单位时间内点击次数更高。与其他专业的运动员相比,他们也表现出更短的反应时间,用右手和左手敲打的时间也更短。在所有三个专业中,运动员在六个测试阶段中的每一个阶段,他们的右手和左手在踢腿次数、反应时间和踢腿持续时间方面都表现出最小的差异。轻拍次数变化范围为0 ~ 1.40次,反应时间变化范围为0 ~ 2.33毫秒,轻拍持续时间变化范围为1.53 ~ 8.69毫秒。运动功能不对称的探索对于分析不同运动水平和熟练程度的运动员的运动技能和感知运动能力具有重要意义。对来自三个不同专业的运动员的功能不对称指标的比较证实了所有测量结果的相似性。这表明优秀运动员在他们的右手和左手之间的执行中具有更高水平的运动协调性和对称性。高水平的运动训练有助于肌肉间协调的平衡增强,进一步对视觉运动反应时间产生积极影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
Physical Education of Students
Physical Education of Students EDUCATION & EDUCATIONAL RESEARCH-
自引率
0.00%
发文量
0
审稿时长
6 weeks
期刊最新文献
University students’ physical features- reasons, consequences, solutions Remote versus onsite proctored exams: comparing students’ results in physical fitness testing Acute effects of repeated isoinertial lunges on jump and sprint parameters Sensory integration research: priority scientific directions based on the analysis of Web of Science Core Collection resources 3D kinematic analysis of salto backward in acrobatic rock and roll: a case study
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1