Spotlights: Probing Shapes from Spherical Viewpoints

Jiaxin Wei, Lige Liu, Ran Cheng, W. Jiang, Minghao Xu, Xinyu Jiang, Tao Sun, S. Schwertfeger, L. Kneip
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Abstract

Recent years have witnessed the surge of learned representations that directly build upon point clouds. Though becoming increasingly expressive, most existing representations still struggle to generate ordered point sets. Inspired by spherical multi-view scanners, we propose a novel sampling model called Spotlights to represent a 3D shape as a compact 1D array of depth values. It simulates the configuration of cameras evenly distributed on a sphere, where each virtual camera casts light rays from its principal point through sample points on a small concentric spherical cap to probe for the possible intersections with the object surrounded by the sphere. The structured point cloud is hence given implicitly as a function of depths. We provide a detailed geometric analysis of this new sampling scheme and prove its effectiveness in the context of the point cloud completion task. Experimental results on both synthetic and real data demonstrate that our method achieves competitive accuracy and consistency while having a significantly reduced computational cost. Furthermore, we show superior performance on the downstream point cloud registration task over state-of-the-art completion methods.
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聚光灯:从球面视点探测形状
近年来,直接建立在点云上的学习表示激增。尽管表达能力越来越强,但大多数现有的表示仍然难以生成有序的点集。受球形多视图扫描仪的启发,我们提出了一种称为聚光灯的新颖采样模型,将3D形状表示为紧凑的一维深度值数组。它模拟了均匀分布在一个球体上的摄像机的配置,其中每个虚拟摄像机将光线从其主点投射到一个小同心球帽上的采样点上,以探测与球体周围物体的可能相交。因此,结构化点云隐式地作为深度的函数给出。我们对这种新的采样方案进行了详细的几何分析,并证明了它在点云补全任务中的有效性。在合成数据和真实数据上的实验结果表明,该方法在显著降低计算成本的同时,取得了相当好的准确性和一致性。此外,我们在下游点云配准任务上的表现优于最先进的补全方法。
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