Augmented reality game related injuries

Kate Richards *, Kai Wong, Mansoor Khan
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引用次数: 3

Abstract

Introduction

There are an increasing number of reported injuries associated with ambulatory mobile phone use. PokemonGo is one of the first mobile augmented reality games. We present a case of electrical burns in a PokemonGo player.

Case description

A young male sustained high voltage electrical burns from falling onto a railway track whilst playing PokemonGo. Injuries involved 7% full thickness burns affecting both lower limbs, chest, right elbow and right maxilla. This was associated with loss of motor function in his right foot. Emergency fasciotomies were performed. He required extensive wound debridement, including a large portion of his extensor mechanism. Rhabdomyolysis was treated with intravenous fluids. Due to extensive loss of anterior thigh muscles and common peroneal nerve damage from the injury, he subsequently had an above knee amputation.

Results and Conclusions

Mobile phone use by drivers is widely acknowledged to contribute towards accidents and injuries. Pedestrian mobile use has been identified as having a similar effect on user safety. The rate of increase of pedestrian injuries associated with mobile phone use surpasses that of motor vehicle drivers, although it is anticipated that this remains under-reported. Mobile phone use impacts on situational awareness and causes temporary user distraction. In addition augmented reality games blur the distinction between the physical and computer world, impairing judgement. Recently safety measures targeting distracted pedestrians have been considered. These include education, signs, separated walkways for device users and fines.

Take home message

Use of mobile devices impairs situational awareness and co-ordination. Increased awareness and reporting of injuries associated with device use is important in informing the public and healthcare providers. Further measures are required to target this public safety concern.

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增强现实游戏相关伤害
有越来越多的受伤报告与移动电话的使用有关。PokemonGo是最早的手机增强现实游戏之一。我们呈现了PokemonGo玩家的电烧伤案例。案例描述:一名年轻男性在玩PokemonGo时,因跌落铁轨而被高压电烧伤。损伤包括7%的全层烧伤,影响双下肢、胸部、右肘和右上颌骨。这与右脚运动功能丧失有关。行紧急筋膜切开术。他需要广泛的伤口清创,包括他的大部分伸肌机制。横纹肌溶解用静脉输液治疗。由于大腿前肌大面积丧失和腓总神经损伤,他随后进行了膝上截肢。结果与结论驾驶员使用手机是导致交通事故和伤害的重要因素。行人移动使用已被确定对用户安全具有类似的影响。与使用移动电话有关的行人伤害的增长率超过了机动车辆驾驶员,尽管预计这一增长率仍未得到充分报道。手机使用会影响用户的态势感知,并导致用户暂时分心。此外,增强现实游戏模糊了物理世界和计算机世界之间的区别,损害了判断力。最近已经考虑了针对分心行人的安全措施。这些措施包括教育、标识、为设备使用者设置单独的人行道和罚款。带回家的信息使用移动设备会削弱态势感知和协调能力。提高对与设备使用相关的伤害的认识和报告对于告知公众和医疗保健提供者非常重要。需要采取进一步的措施来解决这一公共安全问题。
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