Photorealistic Facial Wrinkles Removal

Marcelo Sanchez, G. Triginer, C. Ballester, Lara Raad, Eduard Ramon
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引用次数: 2

Abstract

Editing and retouching facial attributes is a complex task that usually requires human artists to obtain photo-realistic results. Its applications are numerous and can be found in several contexts such as cosmetics or digital media retouching, to name a few. Recently, advancements in conditional generative modeling have shown astonishing results at modifying facial attributes in a realistic manner. However, current methods are still prone to artifacts, and focus on modifying global attributes like age and gender, or local mid-sized attributes like glasses or moustaches. In this work, we revisit a two-stage approach for retouching facial wrinkles and obtain results with unprecedented realism. First, a state of the art wrinkle segmentation network is used to detect the wrinkles within the facial region. Then, an inpainting module is used to remove the detected wrinkles, filling them in with a texture that is statistically consistent with the surrounding skin. To achieve this, we introduce a novel loss term that reuses the wrinkle segmentation network to penalize those regions that still contain wrinkles after the inpainting. We evaluate our method qualitatively and quantitatively, showing state of the art results for the task of wrinkle removal. Moreover, we introduce the first high-resolution dataset, named FFHQ-Wrinkles, to evaluate wrinkle detection methods.
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逼真的面部皱纹去除
编辑和修饰面部属性是一项复杂的任务,通常需要人类艺术家才能获得逼真的效果。它的应用非常广泛,可以在化妆品或数字媒体修饰等多个环境中找到。最近,条件生成建模的进展在以逼真的方式修改面部属性方面显示出惊人的结果。然而,目前的方法仍然倾向于人工制品,并且专注于修改全局属性,如年龄和性别,或者局部中等大小的属性,如眼镜或胡须。在这项工作中,我们重新审视了一种两阶段的方法来修饰面部皱纹,并获得了前所未有的现实主义效果。首先,使用最先进的皱纹分割网络来检测面部区域内的皱纹。然后,使用inpaint模块去除检测到的皱纹,用与周围皮肤统计一致的纹理填充它们。为了实现这一目标,我们引入了一种新的损失项,它重用皱纹分割网络来惩罚那些在修补后仍然包含皱纹的区域。我们定性和定量地评估我们的方法,显示最先进的除皱任务的结果。此外,我们引入了第一个高分辨率数据集ffhq - wrinkle,以评估皱纹检测方法。
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