A robust hardware algorithm for real-time object tracking in video sequences

Mahmoud Meribout , Lazher Khriji , Mamoru Nakanishi
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引用次数: 1

Abstract

Most of the emerging content-based multimedia technologies are based on efficient methods to solve machine early vision tasks. Among other tasks, object segmentation is perhaps the most important problem in single image processing. The solution of this problem is the key technology of the development of the majority of leading-edge interactive video communication technology and telepresence systems. The aim of this paper is to present a robust framework for real-time object segmentation and tracking in video sequences taken simultaneously from different perspectives. The other contribution of the paper is to present a new dedicated parallel hardware architecture. It is composed of a mixture of Digital Signal Processing and Field Programmable Gate Array technologies and uses the Content Addressable Memory as a main processing unit. Experimental results indicate that small amount of hardware can deliver real-time performance and high accuracy. This is an improvement over previous systems, where execution time of the second-order using a greater amount of hardware has been proposed.

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视频序列中实时目标跟踪的鲁棒硬件算法
大多数新兴的基于内容的多媒体技术都是基于解决机器早期视觉任务的有效方法。在其他任务中,目标分割可能是单幅图像处理中最重要的问题。这一问题的解决是大多数前沿交互式视频通信技术和远程呈现系统发展的关键技术。本文的目的是提出一个鲁棒的框架,用于从不同角度同时拍摄的视频序列的实时目标分割和跟踪。本文的另一个贡献是提出了一种新的专用并行硬件体系结构。它是由数字信号处理和现场可编程门阵列技术的混合组成,并使用内容可寻址存储器作为主要处理单元。实验结果表明,少量的硬件可以提供实时性和高精度。这是对以前系统的改进,在以前的系统中,已经提出了使用更多硬件的二阶执行时间。
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