Polyhedral Gauss sums, and polytopes with symmetry

R. Malikiosis, S. Robins, Yichi Zhang
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引用次数: 1

Abstract

We define certain natural finite sums of $n$'th roots of unity, called $G_P(n)$, that are associated to each convex integer polytope $P$, and which generalize the classical $1$-dimensional Gauss sum $G(n)$ defined over $\mathbb Z/ {n \mathbb Z}$, to higher dimensional abelian groups and integer polytopes. We consider the finite Weyl group $\mathcal{W}$, generated by the reflections with respect to the coordinate hyperplanes, as well as all permutations of the coordinates; further, we let $\mathcal G$ be the group generated by $\mathcal{W}$ as well as all integer translations in $\mathbb Z^d$. We prove that if $P$ multi-tiles $\mathbb R^d$ under the action of $\mathcal G$, then we have the closed form $G_P(n) = \text{vol}(P) G(n)^d$. Conversely, we also prove that if $P$ is a lattice tetrahedron in $\mathbb R^3$, of volume $1/6$, such that $G_P(n) = \text{vol}(P) G(n)^d$, for $n \in \{ 1,2,3,4 \}$, then there is an element $g$ in $\mathcal G$ such that $g(P)$ is the fundamental tetrahedron with vertices $(0,0,0)$, $(1, 0, 0)$, $(1,1,0)$, $(1,1,1)$.
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多面体高斯和与对称多面体
我们定义了n个单位根的自然有限和,称为G_P(n)$,它们与每个凸整数多面体$P$相关联,并将定义在$\mathbb Z/ {n \mathbb Z}$上的经典$1维高斯和$G(n)$推广到高维阿贝尔群和整数多面体。我们考虑有限Weyl群$\mathcal{W}$,由关于坐标超平面的反射产生,以及坐标的所有排列;进一步,我们设$\mathcal G$是由$\mathcal{W}$以及$\mathbb Z^d$中所有整数平移所生成的群。证明了如果$P$在$ mathcal G$的作用下$ mathbb R^d$,则有$G_P(n) = \text{vol}(P) G(n)^d$的封闭形式。反过来,我们也证明了如果$P$是$\mathbb R^3$中的晶格四面体,体积$1/6$,使得$G_P(n) = \text{vol}(P) G(n)^d$,对于$n \in \{1,2,3,4 \}$,则在$\mathcal G$中存在一个元素$G $,使得$G (P)$是具有顶点$(0,0,0)$,$(1,0,0)$,$(1,1,0)$,$(1,1,1)$的基本四面体。
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来源期刊
CiteScore
0.80
自引率
0.00%
发文量
4
审稿时长
>12 weeks
期刊介绍: The International Journal of Computational Geometry & Applications (IJCGA) is a quarterly journal devoted to the field of computational geometry within the framework of design and analysis of algorithms. Emphasis is placed on the computational aspects of geometric problems that arise in various fields of science and engineering including computer-aided geometry design (CAGD), computer graphics, constructive solid geometry (CSG), operations research, pattern recognition, robotics, solid modelling, VLSI routing/layout, and others. Research contributions ranging from theoretical results in algorithm design — sequential or parallel, probabilistic or randomized algorithms — to applications in the above-mentioned areas are welcome. Research findings or experiences in the implementations of geometric algorithms, such as numerical stability, and papers with a geometric flavour related to algorithms or the application areas of computational geometry are also welcome.
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