Poster: Acceleration of the BLAST Hydro Code on GPU

Tingxing Dong, T. Kolev, R. Rieben, V. Dobrev
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引用次数: 1

Abstract

The BLAST code implements a high-order numerical algorithm that solves the equations of compressible hydrodynamics using the Finite Element Method in a moving Lagrangian frame. BLAST is coded in C++ and parallelized by MPI. We accelerate the most computationally intensive parts (80%-95%) of BLAST on an NVIDIA GPU with the CUDA programming model. Several 2D and 3D problems were tested and a maximum speedup of 4.3x was delivered. Our results demonstrate the validity and capability of GPU computing.
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海报:在GPU上加速BLAST Hydro Code
BLAST代码实现了一个高阶数值算法,该算法在移动拉格朗日坐标系中使用有限元法求解可压缩流体动力学方程。BLAST是用c++编写的,并通过MPI进行并行化。我们使用CUDA编程模型在NVIDIA GPU上加速了BLAST中计算最密集的部分(80%-95%)。测试了几个2D和3D问题,并提供了4.3倍的最大加速。我们的结果证明了GPU计算的有效性和能力。
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