Literatura w grach wideo. Rozeznanie wstępne

Q4 Arts and Humanities Images (Poland) Pub Date : 2023-07-03 DOI:10.14746/i.2023.33.42.4
Mikołaj Ołownia
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Abstract

This article is the first attempt to describe the issue of using literary texts in role-playing video games. The author discusses the function of this type of literature, with particular emphasis on its impact on immersion, and presents his own classification of literary texts used in games.
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本文首次尝试描述在角色扮演电子游戏中使用文学文本的问题。作者讨论了这类文学的功能,特别强调了它对沉浸感的影响,并呈现了他自己对游戏中使用的文学文本的分类。
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Images (Poland)
Images (Poland) Arts and Humanities-Visual Arts and Performing Arts
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