Recognize Actions by Disentangling Components of Dynamics

Yue Zhao, Yuanjun Xiong, Dahua Lin
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引用次数: 60

Abstract

Despite the remarkable progress in action recognition over the past several years, existing methods remain limited in efficiency and effectiveness. The methods treating appearance and motion as separate streams are usually subject to the cost of optical flow computation, while those relying on 3D convolution on the original video frames often yield inferior performance in practice. In this paper, we propose a new ConvNet architecture for video representation learning, which can derive disentangled components of dynamics purely from raw video frames, without the need of optical flow estimation. Particularly, the learned representation comprises three components for representing static appearance, apparent motion, and appearance changes. We introduce 3D pooling, cost volume processing, and warped feature differences, respectively for extracting the three components above. These modules are incorporated as three branches in our unified network, which share the underlying features and are learned jointly in an end-to-end manner. On two large datasets, UCF101 [22] and Kinetics [16], our method obtained competitive performances with high efficiency, using only the RGB frame sequence as input.
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通过分解动力学组件来识别动作
尽管过去几年在行动确认方面取得了显著进展,但现有方法在效率和效力方面仍然有限。将外观和运动作为独立流处理的方法通常会受到光流计算成本的影响,而那些依赖于原始视频帧的3D卷积的方法在实践中往往会产生较差的性能。在本文中,我们提出了一种新的用于视频表示学习的卷积神经网络架构,该架构可以完全从原始视频帧中导出解纠缠的动态分量,而不需要光流估计。特别地,学习表征包括三个组成部分,分别表示静态外观、表观运动和外观变化。我们分别引入3D池、成本体积处理和扭曲特征差异来提取上述三个组件。这些模块被合并为我们统一网络中的三个分支,它们共享底层特征,并以端到端方式共同学习。在UCF101[22]和Kinetics[16]两个大型数据集上,我们的方法仅使用RGB帧序列作为输入,就以高效率获得了具有竞争力的性能。
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