Interaction and control with the auxiliary of hand gesture

Shuai Jin, Yi Li, Guangming Lu, Jian-xun Luo, Weidong Chen, Xiaoxiang Zheng
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引用次数: 1

Abstract

This paper presents method used hand gesture recognition in human-computer interaction and control. Nowadays in dataglove-driven motion capture field, researchers preprocess the raw sensor data of the glove with calibration methods for acquiring a high precision in the VR environment. But there are still alternative solutions. Some machine learning algorithms, for example the self-organizing map method, offer a powerful capacity in the case of hand gesture recognition with uncalibrated glove data. We present the reason we introduced the SOM into the recognition process and how it works. Our goal is to construct a stable and robust mechanism to recognize hand gesture and then put it into hand gesture control system as an interaction platform for virtual reality.
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辅助手势的交互和控制
本文提出了一种将手势识别应用于人机交互与控制的方法。目前在dataglove驱动的动作捕捉领域,研究人员利用标定方法对手套的原始传感器数据进行预处理,以获得在VR环境下的高精度。但仍有其他解决方案。一些机器学习算法,例如自组织地图方法,在使用未校准的手套数据进行手势识别的情况下提供了强大的能力。我们介绍了将SOM引入识别过程的原因以及它是如何工作的。我们的目标是构建一个稳定、鲁棒的手势识别机制,并将其应用于手势控制系统中,作为虚拟现实的交互平台。
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