Lexical Alignment to Non-native Speakers

Q1 Arts and Humanities Dialogue and Discourse Pub Date : 2021-10-19 DOI:10.5210/dad.2021.205
I. Ivanova, H. Branigan, Janet McLean, Albert Costa, M. Pickering
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引用次数: 2

Abstract

Two picture-matching-game experiments investigated if lexical-referential alignment to non-native speakers is enhanced by a desire to aid communicative success (by saying something the conversation partner can certainly understand), a form of audience design. In Experiment 1, a group of native speakers of British English that was not given evidence of their conversation partners’ picture-matching performance showed more alignment to non-native than to native speakers, while another group that was given such evidence aligned equivalently to the two types of speaker. Experiment 2, conducted with speakers of Castilian Spanish, replicated the greater alignment to non-native than native speakers without feedback. However, Experiment 2 also showed that production of grammatical errors by the confederate produced no additional increase of alignment even though making errors suggests lower communicative competence. We suggest that this pattern is consistent with another collaborative strategy, the desire to model correct usage. Together, these results support a role for audience design in alignment to non-native speakers in structured task-based dialogue, but one that is strategically deployed only when deemed necessary.
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与非母语人士的词汇一致性
两个图片匹配游戏实验调查了帮助交际成功的愿望(通过说一些对话伙伴肯定能理解的东西)是否会增强与非母语人士的词汇参照一致性,这是一种听众设计形式。在实验1中,一组以英国英语为母语的人在没有得到会话伙伴图片匹配表现的证据的情况下,对非英语为母语的人比对以英语为母语的人表现得更一致,而另一组得到这种证据的人对两种类型的说话者表现得同样一致。实验二是对说卡斯蒂利亚西班牙语的人进行的,结果显示,在没有反馈的情况下,非母语人士比母语人士对非母语人士更有好感。然而,实验2也表明,即使犯语法错误表明交际能力较低,但被试者犯语法错误并没有额外增加一致性。我们建议此模式与另一种协作策略一致,即对正确使用建模的愿望。总之,这些结果支持听众设计在结构化任务对话中与非母语人士保持一致的作用,但只有在必要时才策略性地部署。
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来源期刊
Dialogue and Discourse
Dialogue and Discourse Arts and Humanities-Language and Linguistics
CiteScore
1.90
自引率
0.00%
发文量
7
审稿时长
12 weeks
期刊介绍: D&D seeks previously unpublished, high quality articles on the analysis of discourse and dialogue that contain -experimental and/or theoretical studies related to the construction, representation, and maintenance of (linguistic) context -linguistic analysis of phenomena characteristic of discourse and/or dialogue (including, but not limited to: reference and anaphora, presupposition and accommodation, topicality and salience, implicature, ---discourse structure and rhetorical relations, discourse markers and particles, the semantics and -pragmatics of dialogue acts, questions, imperatives, non-sentential utterances, intonation, and meta--communicative phenomena such as repair and grounding) -experimental and/or theoretical studies of agents'' information states and their dynamics in conversational interaction -new analytical frameworks that advance theoretical studies of discourse and dialogue -research on systems performing coreference resolution, discourse structure parsing, event and temporal -structure, and reference resolution in multimodal communication -experimental and/or theoretical results yielding new insight into non-linguistic interaction in -communication -work on natural language understanding (including spoken language understanding), dialogue management, -reasoning, and natural language generation (including text-to-speech) in dialogue systems -work related to the design and engineering of dialogue systems (including, but not limited to: -evaluation, usability design and testing, rapid application deployment, embodied agents, affect detection, -mixed-initiative, adaptation, and user modeling). -extremely well-written surveys of existing work. Highest priority is given to research reports that are specifically written for a multidisciplinary audience. The audience is primarily researchers on discourse and dialogue and its associated fields, including computer scientists, linguists, psychologists, philosophers, roboticists, sociologists.
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