Learning Model of Fundamental Long Jump Movement Based On Game Approach

M. Sumantri
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引用次数: 6

Abstract

This study aims to develop and implement a process of learning the basic movement in long jump through a small game approach for primary education second grade students, The ultimate goal of this research is the development of a learning model produces basic movement in long jump through a small game approach, which is expected to help the process learning that there are at the practice be more effective, efficient and increase the attractiveness for students in the learning process of physical activity following the basic movement, especially the long jump. This research practically assist as an input for the relevant institutions in developing and teaching physical education in elementary schools so that the quality of teaching physical education to be more optimal. The study methodology is designed to research and development approach (Research and Development) with Borg and Gall models and data analysis techniques used are the percentage of quantitative descriptive analysis. This technique is used to analyze the quantitative data obtained from the questionnaire evaluation of teaching physical education experts regarding the results of the products developed. Subject retrieval techniques applied in this study is purposive sampling, which is also known as sampling considerations or based on certain considerations. The results of this study concluded that : 1) The basic learning model movement in long jump through a small game, students can learn effectively and efficiently. 2) Through learning approaches developed have shown the second grade students are more motivated and increase the amount of time students participate in the learning process follows the basic movement in long jump physical education subjects. The findings of this study have provided experience of elementary school students in physical activity motor foster interest, enthusiasm pleasant atmosphere of the physical education lessons.How to citeSumantri, M. (2015). Learning Model of Fundamental Long Jump Movement Based On Game Approach. Indonesian Journal Of Early Childhood Education Studies, 4(1), 35-41. doi:10.15294/ijeces.v4i1.9451
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基于博弈方法的跳远基本动作学习模型
本研究旨在开发并实施小学二年级学生用小游戏方法学习跳远基本动作的过程,本研究的最终目的是开发一种通过小游戏方法产生跳远基本动作的学习模型,以期帮助在练习中存在的过程学习更有效。提高学生在学习过程中体力活动的效率和吸引力,遵循基本动作,特别是跳远。本研究为相关机构开展和教学小学体育提供了切实的参考,使小学体育教学质量更加优化。本研究采用的研究方法是设计研发方法(research and development),采用Borg和Gall模型和数据分析技术,采用的是百分比定量描述性分析。运用该技术对体育教学专家对所开发产品的效果进行问卷评价所获得的定量数据进行分析。本研究采用的主题检索技术是有目的的抽样,也称为抽样考虑或基于一定的考虑。本研究结果表明:1)通过小游戏学习跳远运动的基本动作模式,学生能够有效、高效地学习。2)通过所开发的学习方法表明,二年级学生在跳远体育学科的基本动作学习过程中主动性更强,参与的时间增加。本研究结果提供了小学生在体育运动中培养兴趣、热情、愉悦氛围的体育课堂体验。苏曼特里,M.(2015)。基于博弈方法的跳远基本动作学习模型。幼儿教育研究,4(1),35-41。doi: 10.15294 / ijeces.v4i1.9451
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