Digital sculptures rebuilt for computation

Q1 Arts and Humanities Studies in Digital Heritage Pub Date : 2013-10-01 DOI:10.1109/DigitalHeritage.2013.6744808
Laura Michel, X. Brunetaud, M. Al-Mukhtar, Benoit Coignard
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引用次数: 0

Abstract

This study concerns the modeling of an ancient statue. This project aims to suggest a methodology for the restoration of deteriorated statues, by means of using numerical methods to diagnose weakness areas, and suggest or test the most adequate restorations. For computation, geometric models are rebuilt by computer-aided. The complexity of the artworks shape, requires us to adopt a different approach by acquiring the statue with a laser scanner. In a first step, digitizing and registration are performed. Finally, we made the geometric model ready for computation.
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为计算而重建的数字雕塑
这项研究涉及一座古代雕像的建模。该项目旨在通过使用数值方法诊断薄弱区域,并建议或测试最适当的修复方法,提出一种修复恶化雕像的方法。计算时,采用计算机辅助重建几何模型。艺术品形状的复杂性,要求我们采用不同的方法,用激光扫描仪获取雕像。第一步,进行数字化和配准。最后,我们制作了可供计算的几何模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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