An Approach for the Design of Walking Humanoid Robots Having Different Leg Mechanisms and Using Dynamic Gaits

O. Bruneau, Fethi Ben Ouezdou, J. Fontaine
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Abstract

This article describes a method to design humanoid robots and to generate their dynamic gaits. Firstly, the global design process which defines structures able to carry out dynamic locomotion tasks is explained. Secondly, a set of leg mechanisms are described to generate these tasks. The third section describes a method to produce intrinsic smooth motions for fest walking gaits of bipedal robots having different leg mechanisms. Finally, some simulation results are given.
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具有不同腿机构和动态步态的步行类人机器人设计方法
本文介绍了一种设计仿人机器人并生成其动态步态的方法。首先,阐述了定义能够执行动态运动任务的结构的全局设计过程。其次,描述了一套腿机构来生成这些任务。第三部分描述了一种产生具有不同腿机构的双足机器人测试行走步态的内在平滑运动的方法。最后给出了仿真结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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