Design of Healthy Youth Edition Teens Based Game

IF 0.4 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS African Journal of Information Systems Pub Date : 2020-11-23 DOI:10.24167/sisforma.v7i2.1395
Enggar Dwi Utami, Hendra Prasetya, E. Nugroho
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引用次数: 0

Abstract

In Indonesia, there are many promiscuity cases such as brawl, drug dealers and free sex among students. Therefore, the importance of having the social skills to dare to take a firm stance, to reject the negative offer of the environment needs to be owned by a teenager. In addition to the importance of self-awareness, to keep teenagers in Indonesia is not easy to fall into a healthy association it is also necessary to help socialize and provide education about healthy association for today's teenagers. Through the design of the game Teen Society, adolescents aged 11-24 years provided education about healthy association through mobile games.
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青少年健康版游戏设计
在印度尼西亚,学生之间有很多乱交案件,如打架、贩毒和自由性行为。因此,拥有社会技能的重要性,敢于采取坚定的立场,拒绝环境的负面提议,需要由青少年拥有。除了自我意识的重要性外,要使印度尼西亚的青少年不容易陷入健康的交往,还需要帮助社会交往,并为今天的青少年提供有关健康交往的教育。通过游戏《Teen Society》的设计,11-24岁的青少年通过手机游戏进行健康交往教育。
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来源期刊
African Journal of Information Systems
African Journal of Information Systems COMPUTER SCIENCE, INFORMATION SYSTEMS-
自引率
14.30%
发文量
0
审稿时长
30 weeks
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