Progress through the Early Stages of Assimilation in Play Therapy with a Traumatized Six-Year-Old Girl

T. Aro, Kirsti-Liisa Kuusinen, W. Stiles, Aarno A. Laitila
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Abstract

ABSTRACT We applied the assimilation of problematic experiences sequence (APES) to a six-year-old girl’s processing of traumatic experiences involving violence and death in play therapy. We analyzed the post-session notes from the first 34 sessions of a much longer treatment, during which the girl repeatedly enacted a drama we called the cottage play, involving characters assumed by the child and characters assigned to the therapist. We distinguished four phases based on changes in play themes. In phase 1, the girl expressed her need for safety in response to an overwhelming internal threat (APES stage 0, warded off/dissociated). In phase 2, she worked to escape and avoid the threat, referenced in the play as monsters and bad memories (APES 1, unwanted thoughts/avoidance). Phase 3 was a brief period of consolidation. In phase 4, she actively faced the trauma, referenced as murderers, soldiers, and death (APES 2, awareness/emergence). Our observations underlined the child–therapist collaboration and dyadic processing. The expressions of the problematic experiences suggested increasing but limited assimilation (stages 0 to 2 out of eight stages). The assimilation model usefully described symbolic processing in play therapy, and the results pointed to tentative elaborations in APES stage descriptions.
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通过游戏治疗早期同化阶段的进展与一个受创伤的六岁女孩
摘要:本研究采用问题体验序列(APES)对一名六岁女童在游戏治疗中对暴力和死亡创伤体验的处理进行研究。我们分析了前34次更长时间治疗的治疗后记录,在此期间,女孩反复上演了一出我们称之为“乡村戏剧”的戏剧,包括由孩子扮演的角色和分配给治疗师的角色。我们根据游戏主题的变化划分了四个阶段。在第一阶段,女孩表达了她对安全的需求,以应对巨大的内部威胁(类人猿阶段0,躲避/分离)。在第二阶段,她努力逃离并避免威胁,即剧中提到的怪物和糟糕的记忆(猿1,不想要的想法/回避)。第三阶段是短暂的整合期。在第四阶段,她积极地面对创伤,如杀人犯、士兵和死亡(猿类第二阶段,意识/涌现)。我们的观察强调了儿童治疗师的合作和二元加工。问题体验的表达表明同化在增加但有限(8个阶段中的第0至2阶段)。同化模型有效地描述了游戏治疗中的符号加工,并且结果指向了类人猿阶段描述的尝试性阐述。
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来源期刊
CiteScore
1.70
自引率
0.00%
发文量
37
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