Distance Field Visualization and 2D Abstraction of Vessel Tree Structures with on-the-fly Parameterization

N. Lichtenberg, Bastian Krayer, C. Hansen, S. Müller, K. Lawonn
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引用次数: 4

Abstract

In this paper, we make contributions to the visualization of vascular structures. Based on skeletal input data, we provide a combined 2D and implicit 3D visualization of vasculature, that is parameterized on-the-fly for illustrative visualization. We use an efficient algorithm that creates a distance field volume from triangles and extend it to handle skeletal tree data. Spheretracing this volume allows to visualize the vasculature in a flexible way, without the need to recompute the volume. Illustrative techniques, that have been frequently applied to vascular visualizations often require texture coordinates. Therefore, modifying an object-based algorithm, we propose an image-based, hierarchical optimization process that allows to derive periodic texture coordinates in a frame-coherent way and suits the implicit representation of the vascular structures. In addition to the 3D surface visualization, we propose a simple layout algorithm that applies a 2D parameterization to the skeletal tree nodes. This parameterization can be used to color-code the vasculature or to plot a 2D overview-graph, that highlights the branching topology of the skeleton. We transfer measurements, done in 3D space, to the 2D plot in order to avoid visual clutter and self occlusions in the 3D representation. A visual link between the 3D and 2D views is established via color codes and texture patterns. The potential of our pipeline is shown in several prototypical application scenarios.
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基于动态参数化的船舶树形结构的距离场可视化与二维抽象
在本文中,我们对血管结构的可视化做出了贡献。基于骨骼输入数据,我们提供了一种结合了二维和隐式三维的血管系统可视化,它是动态参数化的,用于说明性可视化。我们使用一种高效的算法,从三角形创建一个距离域体积,并将其扩展到处理骨架树数据。球体追踪这个体积允许以灵活的方式可视化血管系统,而不需要重新计算体积。经常应用于血管可视化的说明性技术通常需要纹理坐标。因此,我们改进了基于对象的算法,提出了一种基于图像的分层优化过程,该过程允许以帧连贯的方式导出周期纹理坐标,并适合血管结构的隐式表示。除了3D表面可视化之外,我们还提出了一种简单的布局算法,该算法将2D参数化应用于骨架树节点。此参数化可用于对脉管系统进行颜色编码或绘制2D概览图,以突出显示骨架的分支拓扑结构。我们将在3D空间中完成的测量转移到2D图中,以避免3D表示中的视觉混乱和自我遮挡。3D和2D视图之间的视觉联系是通过颜色代码和纹理模式建立的。我们的管道的潜力在几个原型应用程序场景中得到展示。
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