Adam Drogemuller, Andrew Cunningham, James A. Walsh, Maxime Cordeil, W. Ross, B. Thomas
{"title":"Evaluating Navigation Techniques for 3D Graph Visualizations in Virtual Reality","authors":"Adam Drogemuller, Andrew Cunningham, James A. Walsh, Maxime Cordeil, W. Ross, B. Thomas","doi":"10.1109/BDVA.2018.8533895","DOIUrl":null,"url":null,"abstract":"Research into how virtual reality (VR) can be a beneficial technology for new and emerging large, complex data visualizations for data scientists is ongoing. In this paper, we evaluate three-dimensional VR navigation technique for data visualizations and test their effectiveness with a large graph visualization. We evaluate two prominent navigation techniques employed in VR (Teleportation and One-Handed Flying) against two less common methods (Two-Handed Flying and Worlds In Miniature) and evaluate their performance and effectiveness through a series of tasks. We found Steering Patterns (One-Handed Flying and Two-Handed Flying) to be faster and preferred by participants for completing searching tasks in comparision to Teleportation. Worlds-In-Miniature was the least physically demanding of the navigations, and was preferred by participants for tasks that required an overview of the graph such as triangle counting.","PeriodicalId":92742,"journal":{"name":"2018 International Symposium on Big Data Visual and Immersive Analytics (BDVA) : Konstanz, Germany, October 17 -19, 2018. IEEE International Symposium on Big Data Visual and Immersive Analytics (4th : 2018 : Konstanz, Germany)","volume":"70 1","pages":"1-10"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"36","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Symposium on Big Data Visual and Immersive Analytics (BDVA) : Konstanz, Germany, October 17 -19, 2018. IEEE International Symposium on Big Data Visual and Immersive Analytics (4th : 2018 : Konstanz, Germany)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/BDVA.2018.8533895","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 36
Abstract
Research into how virtual reality (VR) can be a beneficial technology for new and emerging large, complex data visualizations for data scientists is ongoing. In this paper, we evaluate three-dimensional VR navigation technique for data visualizations and test their effectiveness with a large graph visualization. We evaluate two prominent navigation techniques employed in VR (Teleportation and One-Handed Flying) against two less common methods (Two-Handed Flying and Worlds In Miniature) and evaluate their performance and effectiveness through a series of tasks. We found Steering Patterns (One-Handed Flying and Two-Handed Flying) to be faster and preferred by participants for completing searching tasks in comparision to Teleportation. Worlds-In-Miniature was the least physically demanding of the navigations, and was preferred by participants for tasks that required an overview of the graph such as triangle counting.