Distributed discrete event simulation using the three-phase approach and Java

Ricardo A. Cassel , Michael Pidd
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引用次数: 9

Abstract

The recent rapid growth in the Internet and the use of this technology for corporate intranets presents new opportunities for parallel discrete event simulation. Previously, this was the province of specialist groups with dedicated computer facilities, whereas it is now feasible to use small PCs that communicate via TCP/IP. This paper describes research in distributed discrete event simulation using the three-phase approach and implemented in Java using standard Internet technologies. Two specific implementations are described, one for client/server work and the other a distributed, parallel simulator using conservative synchronisation protocols. The problem of managing shared states with competing resources is specifically discussed. They demonstrate proof of concept and contain important aspects of detailed implementation, but have not been used for experimentation to estimate aspects such as speed or message loads.

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分布式离散事件模拟使用三相方法和Java
最近Internet的快速发展和企业内部网对该技术的使用为并行离散事件模拟提供了新的机会。以前,这是拥有专用计算机设备的专家小组的领域,而现在使用通过TCP/IP进行通信的小型pc机是可行的。本文描述了采用三阶段方法进行分布式离散事件仿真的研究,并利用标准Internet技术在Java中实现。描述了两种具体的实现,一种用于客户端/服务器工作,另一种用于使用保守同步协议的分布式并行模拟器。具体讨论了具有竞争资源的共享状态的管理问题。它们演示了概念的证明,并包含了详细实现的重要方面,但还没有用于评估速度或消息负载等方面的实验。
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