Compositional Game Theory, Compositionally

R. Atkey, Bruno Gavranovic, Neil Ghani, C. Kupke, J. Ledent, F. Forsberg
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引用次数: 3

Abstract

We present a new compositional approach to compositional game theory (CGT) based upon Arrows, a concept originally from functional programming, closely related to Tambara modules, and operators to build new Arrows from old. We model equilibria as a module over an Arrow and define an operator to build a new Arrow from such a module over an existing Arrow. We also model strategies as graded Arrows and define an operator which builds a new Arrow by taking the colimit of a graded Arrow. A final operator builds a graded Arrow from a graded bimodule. We use this compositional approach to CGT to show how known and previously unknown variants of open games can be proven to form symmetric monoidal categories.
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组合博弈论,组合
本文提出了一种基于arrow的组合博弈论(CGT)的新组合方法。arrow是一个源自函数式编程的概念,与Tambara模块密切相关,并使用算子从旧的arrow中构建新的arrow。我们将均衡建模为Arrow上的一个模块,并定义了一个算子,从这个模块在现有Arrow上构建一个新的Arrow。我们还将策略建模为分级箭头,并定义了一个通过取分级箭头的极限来构建新箭头的算子。最终运算符从分级双模构造分级Arrow。我们使用CGT的这种组合方法来展示如何证明开放博弈的已知和以前未知的变体可以形成对称的一元类别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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