How do Slovenian Educators feel about Gamification? Interested to Know More

Q3 Social Sciences Education and Self Development Pub Date : 2022-03-31 DOI:10.26907/esd.17.1.09
Nežka Sajinčič, A. Sandak, A. Istenič
{"title":"How do Slovenian Educators feel about Gamification? Interested to Know More","authors":"Nežka Sajinčič, A. Sandak, A. Istenič","doi":"10.26907/esd.17.1.09","DOIUrl":null,"url":null,"abstract":"Research examining teachers’ attitudes toward gamification is scarce, although attitudes play a critical role in implementing a new pedagogical approach. The aim of this study was to understand whether Slovenian educators are familiar with the concept of gamification, whether they have experience using it, and what their attitudes are towards its use. A secondary goal was also to construct an instrument that can capture the affective, behavioral, and cognitive components of teachers’ attitudes toward gamification. Based on survey results from 103 Slovenian educators, teachers did not have a good understanding of gamification and had difficulty distinguishing it from game-based learning, although more than 60% reported using the principles of gamification at least once in the past year. However, teachers’ attitudes toward gamification are quite positive and they expressed an interest in learning more about how to use it in their teaching. They would use it mainly to make learning content more interesting and motivate their students but have concerns that it is difficult to implement and that it would overwhelm them. The main findings of the study show that Slovenian educators lack familiarity with gamification and competencies to effectively take advantage of its benefits but are open and positive about adopting this innovative method to motivate their students.","PeriodicalId":37225,"journal":{"name":"Education and Self Development","volume":"38 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Education and Self Development","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26907/esd.17.1.09","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 1

Abstract

Research examining teachers’ attitudes toward gamification is scarce, although attitudes play a critical role in implementing a new pedagogical approach. The aim of this study was to understand whether Slovenian educators are familiar with the concept of gamification, whether they have experience using it, and what their attitudes are towards its use. A secondary goal was also to construct an instrument that can capture the affective, behavioral, and cognitive components of teachers’ attitudes toward gamification. Based on survey results from 103 Slovenian educators, teachers did not have a good understanding of gamification and had difficulty distinguishing it from game-based learning, although more than 60% reported using the principles of gamification at least once in the past year. However, teachers’ attitudes toward gamification are quite positive and they expressed an interest in learning more about how to use it in their teaching. They would use it mainly to make learning content more interesting and motivate their students but have concerns that it is difficult to implement and that it would overwhelm them. The main findings of the study show that Slovenian educators lack familiarity with gamification and competencies to effectively take advantage of its benefits but are open and positive about adopting this innovative method to motivate their students.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
斯洛文尼亚的教育工作者如何看待游戏化?有兴趣知道更多
调查教师对游戏化的态度的研究很少,尽管态度在实施新的教学方法中起着关键作用。本研究的目的是了解斯洛文尼亚的教育工作者是否熟悉游戏化的概念,他们是否有使用它的经验,以及他们对它的使用的态度。第二个目标也是构建一个工具,可以捕捉教师对游戏化态度的情感、行为和认知成分。根据对103名斯洛文尼亚教育工作者的调查结果,教师对游戏化没有很好的理解,并且很难将其与基于游戏的学习区分开来,尽管超过60%的教师报告在过去一年中至少使用过一次游戏化原则。然而,教师对游戏化的态度是相当积极的,他们表示有兴趣学习更多如何在教学中使用它。他们主要是为了让学习内容更有趣,激励学生,但他们担心这种方法很难实施,而且会让学生不堪重负。该研究的主要发现表明,斯洛文尼亚的教育工作者对游戏化缺乏熟悉,也缺乏有效利用其优势的能力,但他们对采用这种创新方法来激励学生持开放和积极的态度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
Education and Self Development
Education and Self Development Social Sciences-Political Science and International Relations
CiteScore
1.20
自引率
0.00%
发文量
61
审稿时长
13 weeks
期刊最新文献
The Documentation for the System Evaluation and the Teachers Professional Development: A University-school Collaborative Research in Italy Competence of the Modern Educator: In Search of Finding Values (Brazilian case) Cognitive Regulation of Junior Bilingual Schoolchildren in the Process of Learning a Third Language Formation of the Identity of University Students Prone to Deviant Behavior Development of Multicultural Education in Tatarstan and Kazakhstan
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1