Innovation of Digital-Based Instructional Design and Virtual Reality on Geography Subject for 10th Grade High School

IF 1.2 4区 教育学 Q3 EDUCATION, SPECIAL Journal of Special Education Technology Pub Date : 2023-04-18 DOI:10.23887/jet.v7i1.51702
Wahyu Pratama Putra, Munawir Yusuf, Agus Effendi
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引用次数: 1

Abstract

After the COVID-19 pandemic passed, the Indonesian government issued regulations encouraging the recovery of the education sector, such as guidelines for implementing the curriculum in the context of learning recovery. However, this is the problem, and teachers need help adjusting and developing learning plans due to the changes in the curriculum used. Based on these problems, this study aims to develop a digital-based learning design that simultaneously develops and utilizes virtual reality learning media on solar system material. This development research (R&D) type uses the ASSURE model involving media experts, material experts, and instructional design experts as research subjects. The data collection technique used was the provision of a closed questionnaire instrument. Data analysis technique using a percentage quantitative descriptive analysis approach. The results of the data analysis showed that three media experts gave an average score of 3.42, 3 material experts gave an average score of 3.61, and 3 instructional design experts gave a score of 3.31. It was concluded that the learning design and virtual reality media were declared valid and feasible. Learning designs and virtual reality media can be used for Class X SMA in Geography learning.
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高二地理学科数字化教学设计与虚拟现实的创新
新冠肺炎疫情过去后,印尼政府出台了《恢复学习背景下的课程实施指南》等鼓励教育部门恢复的法规。然而,这就是问题所在,由于所使用课程的变化,教师需要帮助调整和制定学习计划。基于这些问题,本研究旨在开发一种同时开发和利用虚拟现实学习媒体的基于太阳系材料的数字化学习设计。这种发展研究(R&D)类型采用ASSURE模型,包括媒体专家、材料专家和教学设计专家作为研究对象。所使用的数据收集技术是提供封闭式问卷工具。数据分析技术采用百分比定量描述性分析方法。数据分析结果显示,3位媒体专家的平均得分为3.42分,3位材料专家的平均得分为3.61分,3位教学设计专家的平均得分为3.31分。结果表明,该学习设计和虚拟现实媒体是有效可行的。学习设计和虚拟现实媒体可以用于X类SMA地理学习。
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来源期刊
CiteScore
3.90
自引率
15.80%
发文量
31
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