{"title":"GAMES IN FRAMES: BETWEEN COMICS AND VIDEOGAMES","authors":"Matylda Sęk-Iwanek","doi":"10.7494/human.2021.20.2.41","DOIUrl":null,"url":null,"abstract":"The last few years have witnessed a growing interest in both comic book and video game research. As new means of expression, a form of visual communication, and as cultural texts, these media are increasingly converging. This text looks at three types of overlapping areas between comics and video games: two types of games in the form of comics and the adaptation of a comic book to a game. The dominant research perspective in this text is comic studies. The games are analyzed in the light of the theory of comics and the definition of comics. The purpose of this analysis is to investigate tropes in these games at the stylistic and structural levels, and to identify semantic differences between a comic book and a game.","PeriodicalId":30309,"journal":{"name":"Studia Humanistyczne AGH","volume":"18 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Studia Humanistyczne AGH","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7494/human.2021.20.2.41","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The last few years have witnessed a growing interest in both comic book and video game research. As new means of expression, a form of visual communication, and as cultural texts, these media are increasingly converging. This text looks at three types of overlapping areas between comics and video games: two types of games in the form of comics and the adaptation of a comic book to a game. The dominant research perspective in this text is comic studies. The games are analyzed in the light of the theory of comics and the definition of comics. The purpose of this analysis is to investigate tropes in these games at the stylistic and structural levels, and to identify semantic differences between a comic book and a game.