Experiencing student learning and tourism training in a 3D virtual world: An exploratory study

IF 4.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Journal of Hospitality Leisure Sport & Tourism Education Pub Date : 2013-07-01 DOI:10.1016/j.jhlste.2013.09.007
Yu-Chih Huang , Sheila J. Backman , Lan-Lan Chang , Kenneth F. Backman , Francis A. McGuire
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引用次数: 65

Abstract

The virtual world of Second Life presents an opportunity to be an optimal educational platform by providing real-world simulations, social interactions, and collaborative spaces. Educators in travel and tourism fields have also begun to explore the potential of virtual learning in Second Life and take advantage of its effective virtual environment to obtain best results in the learning process. The main goal of the present study is to develop a research framework identifying the factors affecting student learning experience within a 3D virtual world by examining the applicability of the Self-Determination Theory and the construct of positive emotions. The data collection was conducted in April, 2011. The participants were recruited from an introductory PRTM course and a tourism marketing class in the Department of Park, Recreation and Tourism Management at a University in the Southeast region of the United States. From a theoretical point of view, this study represents an empirical application of self-determination theory that is a theoretical and practical framework to examine how the satisfaction of the psychological needs of autonomy and relatedness in a 3D virtual world context makes a contribution to intrinsic motivation. Additionally, the present study explores the role and significance of positive emotion in the context of virtual learning. For tourism educators, this study can be applied to build the connection between tourism education and virtual worlds in the development of how to construct engaging and interactive learning experiences to meet the expectations of learners.

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在三维虚拟世界中体验学生学习和旅游培训:一项探索性研究
第二人生的虚拟世界通过提供真实世界的模拟、社会互动和协作空间,提供了成为最佳教育平台的机会。旅游和旅游领域的教育工作者也开始探索Second Life中虚拟学习的潜力,并利用其有效的虚拟环境在学习过程中获得最佳效果。本研究的主要目的是通过考察自我决定理论的适用性和积极情绪的构建,建立一个研究框架,以确定影响学生在3D虚拟世界中学习体验的因素。数据收集于2011年4月进行。参与者是从美国东南地区一所大学公园、娱乐和旅游管理系的PRTM入门课程和旅游营销课程中招募的。从理论角度来看,本研究代表了自决理论的实证应用,自决理论是一个理论和实践框架,旨在研究3D虚拟世界背景下自主和关联心理需求的满足如何对内在动机做出贡献。此外,本研究还探讨了积极情绪在虚拟学习中的作用和意义。对于旅游教育工作者而言,本研究可应用于建立旅游教育与虚拟世界之间的联系,以发展如何建构具有参与性和互动性的学习体验,以满足学习者的期望。
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来源期刊
CiteScore
8.10
自引率
10.80%
发文量
41
审稿时长
42 days
期刊介绍: The Journal of Hospitality, Leisure, Sport and Tourism Education (JoHLSTE) is the leading international, peer-reviewed educational journal for this subject grouping. Its aims are to: a) Promote, enhance and disseminate research, good practice and innovation in all aspects of higher education in Hospitality, Leisure, Sport and Tourism and Events to its prime audience including teachers, researchers, employers, and policy makers. b) Encourage greater understanding, links and collaboration across its constituent fields. JoHLSTE is designed to have maximum impact through it being available on-line, fully archived and peer-reviewed. JoHLSTE is divided into seven sections: Editorial; Academic Papers; Practice Papers, Perspectives, Comments and Rejoinders, Research Notes and Reports and Education Resource Reviews.
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