Radix-64 Floating-Point Divider

J. Bruguera
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引用次数: 9

Abstract

Digit-recurrence division is widely used in actual high-performance microprocessors because it presents a good trade-off in terms of performance, area and power. consumption. In this paper we present a radix-64 divider, providing 6 bits per cycle. To have an affordable implementation, each iteration is composed of three radix-4 iterations; speculation is used between consecutive radix-4 iterations to get a reduced timing. The result is a fast, low-latency floating-point divider, requiring 11, 6, and 4 cycles for double-precision, single-precision and half-precision floating-point division with normalized operands and result. One or two additional cycles are needed in case of subnormal operand(s) or result.
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基数64浮点除法器
数字递归除法在实际的高性能微处理器中得到了广泛的应用,因为它在性能、面积和功耗方面都有很好的权衡。消费。在本文中,我们提出了一个基数64分频器,每个周期提供6位。为了获得负担得起的实现,每次迭代由三个基数为4的迭代组成;在连续的基数为4的迭代之间使用推测来减少时间。结果是一个快速、低延迟的浮点除法器,使用标准化操作数和结果进行双精度、单精度和半精度浮点除法需要11、6和4个周期。如果操作数或结果不正常,则需要一个或两个额外的周期。
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