Accuracy vs. Availability Heuristic in Multimodal Affect Detection in the Wild

Nigel Bosch, Huili Chen, S. D’Mello, R. Baker, V. Shute
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引用次数: 34

Abstract

This paper discusses multimodal affect detection from a fusion of facial expressions and interaction features derived from students' interactions with an educational game in the noisy real-world context of a computer-enabled classroom. Log data of students' interactions with the game and face videos from 133 students were recorded in a computer-enabled classroom over a two day period. Human observers live annotated learning-centered affective states such as engagement, confusion, and frustration. The face-only detectors were more accurate than interaction-only detectors. Multimodal affect detectors did not show any substantial improvement in accuracy over the face-only detectors. However, the face-only detectors were only applicable to 65% of the cases due to face registration errors caused by excessive movement, occlusion, poor lighting, and other factors. Multimodal fusion techniques were able to improve the applicability of detectors to 98% of cases without sacrificing classification accuracy. Balancing the accuracy vs. applicability tradeoff appears to be an important feature of multimodal affect detection.
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野外多模态情感检测的准确性与可用性启发式
本文讨论了基于面部表情融合的多模态情感检测和交互特征,这些特征来源于学生在嘈杂的现实世界背景下的计算机教室中与教育游戏的互动。在为期两天的电脑教室里,研究人员记录了133名学生与游戏互动的日志数据和面部视频。人类观察者生活在以学习为中心的情感状态中,比如投入、困惑和沮丧。只看脸的探测器比只看互动的探测器更准确。多模态情感检测器在准确性上没有显示出任何实质性的提高。然而,由于过度运动、遮挡、光线不足等因素导致的人脸配准错误,纯人脸检测器仅适用于65%的病例。多模态融合技术能够在不牺牲分类精度的情况下将检测器的适用性提高到98%。平衡准确性与适用性的权衡似乎是多模态影响检测的一个重要特征。
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