{"title":"Efficient Interactive Proofs for Non-Deterministic Bounded Space","authors":"Joshua Cook, R. Rothblum","doi":"10.4230/LIPIcs.APPROX/RANDOM.2023.47","DOIUrl":null,"url":null,"abstract":"The celebrated IP = PSPACE Theorem gives an efficient interactive proof for any bounded-space algorithm. In this work we study interactive proofs for non-deterministic bounded space computations. While Savitch’s Theorem shows that nondeterministic bounded-space algorithms can be simulated by deterministic bounded-space algorithms, this simulation has a quadratic overhead. We give interactive protocols for nondeterministic algorithms directly to get faster verifiers. More specifically, for any non-deterministic space S algorithm, we construct an interactive proof in which the verifier runs in time ˜ O ( n + S 2 ). This improves on the best previous bound of ˜ O ( n + S 3 ) and matches the result for deterministic space bounded algorithms, up to polylog( S ) factors. We further generalize to alternating bounded space algorithms. For any language L decided by a time T , space S algorithm that uses d alternations, we construct an interactive proof in which the verifier runs in time ˜ O ( n + S log( T ) + Sd ) and the prover runs in time 2 O ( S ) . For d = O (log( T )), this matches the best known interactive proofs for deterministic algorithms, up to polylog( S ) factors, and improves on the previous best verifier time for nondeterministic algorithms by a factor of log( T ). We also improve the best prior verifier time for unbounded alternations by a factor of S . Using known connections of bounded alternation algorithms to bounded depth circuits, we also obtain faster verifiers for bounded depth circuits with unbounded fan-in.","PeriodicalId":11639,"journal":{"name":"Electron. Colloquium Comput. Complex.","volume":"1 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Electron. Colloquium Comput. Complex.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4230/LIPIcs.APPROX/RANDOM.2023.47","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The celebrated IP = PSPACE Theorem gives an efficient interactive proof for any bounded-space algorithm. In this work we study interactive proofs for non-deterministic bounded space computations. While Savitch’s Theorem shows that nondeterministic bounded-space algorithms can be simulated by deterministic bounded-space algorithms, this simulation has a quadratic overhead. We give interactive protocols for nondeterministic algorithms directly to get faster verifiers. More specifically, for any non-deterministic space S algorithm, we construct an interactive proof in which the verifier runs in time ˜ O ( n + S 2 ). This improves on the best previous bound of ˜ O ( n + S 3 ) and matches the result for deterministic space bounded algorithms, up to polylog( S ) factors. We further generalize to alternating bounded space algorithms. For any language L decided by a time T , space S algorithm that uses d alternations, we construct an interactive proof in which the verifier runs in time ˜ O ( n + S log( T ) + Sd ) and the prover runs in time 2 O ( S ) . For d = O (log( T )), this matches the best known interactive proofs for deterministic algorithms, up to polylog( S ) factors, and improves on the previous best verifier time for nondeterministic algorithms by a factor of log( T ). We also improve the best prior verifier time for unbounded alternations by a factor of S . Using known connections of bounded alternation algorithms to bounded depth circuits, we also obtain faster verifiers for bounded depth circuits with unbounded fan-in.
著名的IP = PSPACE定理为任何有界空间算法提供了一个有效的交互式证明。在这项工作中,我们研究了非确定性有界空间计算的交互证明。虽然Savitch定理表明非确定性有界空间算法可以用确定性有界空间算法来模拟,但这种模拟具有二次元开销。我们直接给出了不确定性算法的交互协议,以获得更快的验证器。更具体地说,对于任何不确定的空间S算法,我们构造了一个交互式证明,其中验证者运行时间为~ O (n + s2)。这改进了最好的前界~ O (n + s3),并匹配确定性空间有界算法的结果,最多可达polylog(S)因子。我们进一步推广到交替有界空间算法。对于任何语言L由时间T决定,空间S算法使用d个交替,我们构造了一个交互式证明,其中验证者运行时间为~ O (n + S log(T) + Sd),证明者运行时间为2o (S)。对于d = O (log(T)),这与确定性算法中最著名的交互式证明相匹配,最多可达log(S)因子,并将非确定性算法的先前最佳验证器时间提高了log(T)因子。我们还将无界变更的最佳先验验证时间提高了S倍。利用已知的有界交替算法与有界深度电路的连接,我们也获得了具有无界扇入的有界深度电路的更快验证。