Digital Camouflage Pattern Design Based on the Biased Random Walk

IF 0.8 Q3 ENGINEERING, MULTIDISCIPLINARY Modelling and Simulation in Engineering Pub Date : 2022-06-16 DOI:10.1155/2022/2986346
Yuanying Gan, Chuntong Liu, Zhen-xin He, Hongcai Li, Zhongye Liu
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引用次数: 2

Abstract

Digital camouflage is a common countermeasure against military reconnaissance. In the face of high-tech imaging reconnaissance, battlefield detection means tend to be automated and refined. In order to adapt to the concealment requirements under various environmental backgrounds, combined with the camouflage performance of digital camouflage and its feedback mechanism in camouflage pattern design, this paper proposed a digital camouflage pattern design method based on biased random walk. Firstly, the original background is preprocessed, and the background texture’s direction, corner, step length, and pixel intensity difference are statistically analyzed, and the boundary probability between pixel nodes is estimated. Then, a biased random walk is used to outline the camouflage patches. The edge scatter is enriched according to the density of the patches, and the camouflage patches are filled according to the proportion of the main color of the background. Finally, a digital camouflage pattern is obtained. The quantitative analysis results show that the mean heart rate of the digital camouflage pattern based on multiscene design is at least 31.0% higher than that of the original background segmentation texture, and the standard deviation index of equivalent diameter is increased by 14.9% on average. In addition, the results of simulation camouflage image detection in multiple scenes show that the proposed method can effectively deal with camouflage target detection on the basis of fully retaining the original background texture information and has strong camouflage concealment effect in the scene.
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基于有偏随机游走的数字迷彩图案设计
数字伪装是对抗军事侦察的常用手段。面对高科技成像侦察,战场探测手段趋于自动化和精细化。为了适应各种环境背景下的隐蔽性要求,结合数字迷彩的伪装性能及其在迷彩图案设计中的反馈机制,本文提出了一种基于有偏随机游走的数字迷彩图案设计方法。首先对原始背景进行预处理,统计分析背景纹理的方向、角点、步长、像素强度差,估计像素节点之间的边界概率;然后,使用有偏随机漫步来勾画伪装斑块的轮廓。边缘散射根据斑块的密度进行富集,迷彩斑块根据背景主色的比例进行填充。最后,得到了一种数字伪装图案。定量分析结果表明,基于多场景设计的数字伪装图案的平均心率比原始背景分割纹理至少提高31.0%,等效直径标准差指数平均提高14.9%。此外,多场景模拟伪装图像检测结果表明,该方法能在充分保留原始背景纹理信息的基础上有效处理伪装目标检测,在场景中具有较强的伪装隐藏效果。
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来源期刊
Modelling and Simulation in Engineering
Modelling and Simulation in Engineering ENGINEERING, MULTIDISCIPLINARY-
CiteScore
2.70
自引率
3.10%
发文量
42
审稿时长
18 weeks
期刊介绍: Modelling and Simulation in Engineering aims at providing a forum for the discussion of formalisms, methodologies and simulation tools that are intended to support the new, broader interpretation of Engineering. Competitive pressures of Global Economy have had a profound effect on the manufacturing in Europe, Japan and the USA with much of the production being outsourced. In this context the traditional interpretation of engineering profession linked to the actual manufacturing needs to be broadened to include the integration of outsourced components and the consideration of logistic, economical and human factors in the design of engineering products and services.
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