Are teachers ready to immerse? Acceptance of mobile immersive virtual reality in secondary education teachers

IF 1.9 Q2 EDUCATION & EDUCATIONAL RESEARCH Research in Learning Technology Pub Date : 2023-02-13 DOI:10.25304/rlt.v31.2855
C. Boel, Tijs Rotsaert, M. Valcke, Y. Rosseel, D. Struyf, T. Schellens
{"title":"Are teachers ready to immerse? Acceptance of mobile immersive virtual reality in secondary education teachers","authors":"C. Boel, Tijs Rotsaert, M. Valcke, Y. Rosseel, D. Struyf, T. Schellens","doi":"10.25304/rlt.v31.2855","DOIUrl":null,"url":null,"abstract":"The increasing mainstream adoption of immersive virtual reality (iVR) in education has triggered research about key variables explaining acceptance of iVR by teachers. In this study we adopted the UTAUT2 acceptance model as a theoretical framework enriched with the variable personal innovativeness. 379 Flemish secondary education teachers watched a video about iVR learning experiences, after which an online survey concerning their perceptions was administered. General linear modeling was performed to test the hypotheses. Results indicate performance expectancy, social influence, facilitating conditions, hedonic motivation and personal innovativeness to be significantly associated with behavioural intention to use. No moderating effect of age, gender or experience was observed. The results account for 54% of the variance in behavioural intention to use. The findings help to understand which factors are key in the acceptance of mobile iVR by secondary education teachers and might help defining successful iVR implementation strategies.","PeriodicalId":46691,"journal":{"name":"Research in Learning Technology","volume":"1 1","pages":""},"PeriodicalIF":1.9000,"publicationDate":"2023-02-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Research in Learning Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.25304/rlt.v31.2855","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 4

Abstract

The increasing mainstream adoption of immersive virtual reality (iVR) in education has triggered research about key variables explaining acceptance of iVR by teachers. In this study we adopted the UTAUT2 acceptance model as a theoretical framework enriched with the variable personal innovativeness. 379 Flemish secondary education teachers watched a video about iVR learning experiences, after which an online survey concerning their perceptions was administered. General linear modeling was performed to test the hypotheses. Results indicate performance expectancy, social influence, facilitating conditions, hedonic motivation and personal innovativeness to be significantly associated with behavioural intention to use. No moderating effect of age, gender or experience was observed. The results account for 54% of the variance in behavioural intention to use. The findings help to understand which factors are key in the acceptance of mobile iVR by secondary education teachers and might help defining successful iVR implementation strategies.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
老师们准备好沉浸其中了吗?中等教育教师对移动沉浸式虚拟现实的接受程度
沉浸式虚拟现实(iVR)在教育中的日益主流采用引发了对教师接受iVR的关键变量的研究。在本研究中,我们采用UTAUT2接受模型作为理论框架,丰富了变量个人创新。379名佛兰德中学教师观看了一段关于iVR学习经历的视频,之后对他们的看法进行了在线调查。采用一般线性建模来检验假设。结果表明,表现期望、社会影响、促进条件、享乐动机和个人创新与行为意图显著相关。没有观察到年龄、性别或经验的调节作用。研究结果解释了54%的使用行为意愿差异。研究结果有助于了解哪些因素是中等教育教师接受移动iVR的关键因素,并可能有助于定义成功的iVR实施策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
Research in Learning Technology
Research in Learning Technology EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.50
自引率
0.00%
发文量
13
审稿时长
20 weeks
期刊最新文献
Research in Learning Technology: making friends and influencing people The construction of gamer identity in narratives about video game playing and formal education learning experiences The outlook of learning through metaverse technology from the perspective of teachers in the science education Social annotation: what are students’ perceptions and how does social annotation relate to grades? A theoretical framework for digital learning spaces: learning in individual spaces, working groups, communities of interest, and open connections
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1