Sculpting Charge in Graphene Through Patterned Strain

Dylan J Balter, Jenna Smith
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Abstract

Graphene, an atomically thin carbon sheet, possesses differentiating optical and electrical properties that have led to worldwide exploration into its utility for applications ranging from quantum computing and sensing to optical devices. Regardless of application, sculpting the quantity and distribution of charge within graphene provides a path to enhanced performance. Here, this sculpting is accomplished by draping graphene over a topographically patterned substrate. Draping graphene over a “bumpy” substrate induces patterned strain. It also creates a distribution of touchpoints between graphene and the underlying substrate. Since mechanical strain affects the charge density in graphene as does its contact with another material, the cumulative effect of each induces patterned charge within the 2D material. Practically, this is shown by transferring monolayer graphene onto a silicon wafer, the face of which has been etched to produce pillars in a square lattice spaced at 1 μm. Strain and carrier concentration were then imaged by analyzing changes in the peak positions of graphene’s Raman spectrum, as shown in the figure. Linear “strain stripes” were observed that run in one direction relative to the pillars. Carrier concentration varied only somewhat in response to these strain stripes. It was instead more strongly impacted by “spots’” correlated with contact of the graphene with the patterned substrate. Irrespective of cause, these results affirm that topographic patterning of graphene provides a path to spatially controlling charge, thereby opening alternative pathways for designing devices based upon this material. Research advisor Thomas Beechem writes: “Spatially patterning charge in graphene and other two-dimensional materials creates an entire palette to design optical and electronic devices having functionality not available in normal ‘thick’ materials. Dylan and Jenna’s work explores a path of inducing this patterned charge by laying them over bumpy surfaces.” (a) Silicon was etched to create pillars over which the 2D-solid graphene was draped. By placing graphene over the patterned substrate, the (b) strain and (c) carrier concentration could be spatially varied, although not in a (d) one-to-one fashion as evidenced by overlaying the results. In (d), red hues correspond to the silicon Raman intensity, while the blue and green correspond to the graphene strain and carrier concentration.
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通过图案化应变在石墨烯中雕刻电荷
石墨烯是一种原子级薄的碳片,具有独特的光学和电学特性,这使得它在从量子计算和传感到光学器件等应用领域的应用得到了全球范围的探索。无论应用是什么,在石墨烯中塑造电荷的数量和分布提供了增强性能的途径。在这里,这种雕刻是通过在地形图案的衬底上覆盖石墨烯来完成的。将石墨烯覆盖在“凹凸不平”的衬底上,会产生图案应变。它还在石墨烯和底层衬底之间创建了接触点分布。由于机械应变会影响石墨烯中的电荷密度,就像它与另一种材料的接触一样,每种材料的累积效应都会在二维材料中产生图案电荷。实际上,这可以通过将单层石墨烯转移到硅晶片上来证明,硅晶片的表面已经蚀刻成在间距为1 μm的方形晶格中产生柱。然后通过分析石墨烯拉曼光谱峰位的变化,对应变和载流子浓度进行成像,如图所示。观察到线性“应变条纹”相对于柱在一个方向上运行。载流子浓度对这些应变条纹的响应仅略有变化。相反,与石墨烯与图案衬底接触相关的“斑点”对它的影响更大。无论原因如何,这些结果都证实了石墨烯的地形图案为空间控制电荷提供了一条途径,从而为基于这种材料设计器件开辟了另一条途径。研究顾问Thomas Beechem写道:“石墨烯和其他二维材料中的空间图案电荷创造了一个完整的调色板,用于设计光学和电子设备,这些设备具有正常'厚'材料所不具备的功能。迪伦和詹娜的工作探索了一种通过将它们放置在凹凸不平的表面上来诱导这种模式电荷的途径。“(a)硅被蚀刻成柱子,上面覆盖着二维固体石墨烯。通过将石墨烯放置在图案化的衬底上,(b)应变和(c)载流子浓度可以在空间上变化,尽管不是(d)一对一的方式,如覆盖结果所证明的那样。在(d)中,红色对应于硅拉曼强度,而蓝色和绿色对应于石墨烯应变和载流子浓度。
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