Critique, Dialogue, and Action

IF 0.3 0 ART Museum Worlds Pub Date : 2021-07-01 DOI:10.3167/armw.2021.090103
Susan Dine
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引用次数: 0

Abstract

In recent decades, the museum world has devoted time and resources to studying the opinions and actions of their visitors; however, it is much more difficult to access perspectives of a more general public that includes non-visitors. This article situates popular visual culture as a form of engagement between museum professionals and the public. By analyzing the museum scene of the Marvel Studios movie Black Panther, as well as responses to it, and then contextualizing these within the history and current events of the museum field, I identify ways in which popularly received visual culture can spur change in other cultural industries—creating productive critiques that can evolve into impactful dialogue and action to model responsive research and more inclusive museum practices.
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批评、对话和行动
近几十年来,博物馆界投入了大量的时间和资源来研究参观者的观点和行为;然而,要获得包括非游客在内的更广泛公众的观点要困难得多。这篇文章将流行的视觉文化定位为博物馆专业人员和公众之间的一种互动形式。通过分析漫威电影公司电影《黑豹》的博物馆场景,以及对它的反应,然后将这些场景置于博物馆领域的历史和当前事件中,我确定了受欢迎的视觉文化可以刺激其他文化产业变革的方式——创造富有成效的批评,这些批评可以演变成有影响力的对话和行动,以模拟响应性研究和更具包容性的博物馆实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.00
自引率
15.40%
发文量
0
审稿时长
16 weeks
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