Usability and Performance of Mouse-based Rotation Controllers

S. Rybicki, B. DeRenzi, J. Gain
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引用次数: 4

Abstract

Rotation controllers are used to interactively orient models in many important applications in 3D computer graphics and visualisation. Unfortunately, previous studies do not provide clear guidance on which rotation controller to use in a particular situation, either because they assess performance measures and rotation tasks in relative isolation or because they do not achieve statistical significance. In this paper, we present the results of a broad quantitative user experiment (n = 46) to compare the three most prevalent rotation controllers (Arcball, Two-Axis Valuator, and Discrete Sliders) according to both speed and accuracy across two classes of tasks (orientation matching and inspection). While we found no significant differences between Arcball and Two-Axis Valuator, Discrete Sliders were found to be significantly more accurate for simple orienting tasks (a medium to large effect), but slower across all tasks (a small to medium effect, median approximately two seconds). Thus, a Discrete Sliders controller is better suited to situations where finegrained accuracy is valued over speed and in other instances, e.g., inspection, either an Arcball or Two-Axis Valuator is appropriate.
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基于鼠标的旋转控制器的可用性和性能
在三维计算机图形学和可视化的许多重要应用中,旋转控制器用于交互式地定位模型。遗憾的是,以前的研究并没有就在特定情况下使用哪种旋转控制器提供明确的指导,要么是因为它们相对孤立地评估性能指标和旋转任务,要么是因为它们没有达到统计显著性。在本文中,我们提出了一个广泛的定量用户实验(n = 46)的结果,根据两类任务(方向匹配和检查)的速度和精度来比较三种最流行的旋转控制器(Arcball, two - axis Valuator和Discrete Sliders)。虽然我们发现Arcball和two - axis Valuator之间没有显著差异,但我们发现Discrete Sliders在简单定向任务中更准确(中等到较大的影响),但在所有任务中都较慢(中等到中等的影响,中位数约为2秒)。因此,离散滑块控制器更适合于细粒度精度高于速度的情况,在其他情况下,例如检查,Arcball或Two-Axis Valuator都是合适的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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