VR Acrophobia Treatment - Development of Customizable Acrophobia Inducing Scenarios

Sebastian Wagner, K. Illner, Matthias Weber, B. Preim, P. Saalfeld
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Abstract

Specific phobias are among the most common mental diseases, affecting the lives of millions of people. Yet, many cases remain untreated and even undiagnosed, partly due to entry barriers such as waiting times and inconvenience of therapy. To improve the therapeutic options and convenience for the treatment of specific phobias, we implemented a virtual reality application for treating acrophobia (fear of heights) with in-virtuo exposure therapy. Our concept is based on principles from psychology and interaction design. This concept is then implemented using the game engine Unity and Oculus Rift headset as a target device for VR display. Our application has a wide range of customization options, which enables it to be personalized to individual patients. In addition, a number of motivational methods are integrated, which are intended to increase patient motivation, as motivation is essential for a successful therapy. CCS Concepts • Human-centered computing → Virtual reality; Interactive systems and tools; Visualization; • Applied computing → Health informatics;
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VR恐高症治疗-开发可定制的恐高症诱导场景
特定恐惧症是最常见的精神疾病之一,影响着数百万人的生活。然而,许多病例仍未得到治疗,甚至未得到诊断,部分原因是等待时间和治疗不便等进入障碍。为了改善治疗选择和方便特定恐惧症的治疗,我们实施了一个虚拟现实应用程序,通过虚拟暴露疗法治疗恐高症(恐高)。我们的概念是基于心理学和交互设计的原则。然后使用游戏引擎Unity和Oculus Rift头显作为VR显示的目标设备来实现这一概念。我们的应用程序有广泛的定制选项,这使它能够个性化的个别患者。此外,还整合了一些激励方法,旨在增加患者的动机,因为动机对成功的治疗至关重要。•以人为本的计算→虚拟现实;互动系统和工具;可视化;•应用计算→卫生信息学;
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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