Demonstrating a Framework for Rapid Development of Physically Situated Interactive Systems

Sean Andrist, D. Bohus, Ashley Feniello
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引用次数: 5

Abstract

We demonstrate an open, extensible framework for enabling faster development and study of physically situated interactive systems. The framework provides a programming model for parallel coordinated computation centered on temporal streams of data, a set of tools for data visualization and processing, and an open ecosystem of components. The demonstration showcases an interaction toolkit of components for systems that interact with people via natural language in the open world.
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演示一个快速开发物理位置交互系统的框架
我们演示了一个开放的、可扩展的框架,用于更快地开发和研究物理位置的交互式系统。该框架为以时间数据流为中心的并行协调计算提供了一个编程模型,一套数据可视化和处理工具,以及一个开放的组件生态系统。该演示展示了用于在开放世界中通过自然语言与人进行交互的系统的组件的交互工具包。
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