Rendering algorithms for aberrated human vision simulation.

4区 计算机科学 Q1 Arts and Humanities Visual Computing for Industry, Biomedicine, and Art Pub Date : 2023-03-17 DOI:10.1186/s42492-023-00132-9
István Csoba, Roland Kunkli
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引用次数: 2

Abstract

Vision-simulated imagery-the process of generating images that mimic the human visual system-is a valuable tool with a wide spectrum of possible applications, including visual acuity measurements, personalized planning of corrective lenses and surgeries, vision-correcting displays, vision-related hardware development, and extended reality discomfort reduction. A critical property of human vision is that it is imperfect because of the highly influential wavefront aberrations that vary from person to person. This study provides an overview of the existing computational image generation techniques that properly simulate human vision in the presence of wavefront aberrations. These algorithms typically apply ray tracing with a detailed description of the simulated eye or utilize the point-spread function of the eye to perform convolution on the input image. Based on the description of the vision simulation techniques, several of their characteristic features have been evaluated and some potential application areas and research directions have been outlined.

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人类视觉像差模拟的渲染算法。
视觉模拟图像——生成模拟人类视觉系统的图像的过程——是一种有价值的工具,具有广泛的应用前景,包括视力测量、矫正镜片和手术的个性化规划、视觉校正显示、视觉相关硬件开发和扩展现实不适的减少。人类视觉的一个关键特性是,由于影响很大的波前像差因人而异,因此它是不完美的。本研究概述了现有的计算图像生成技术,这些技术可以正确地模拟存在波前像差的人类视觉。这些算法通常采用具有模拟眼睛详细描述的光线追踪或利用眼睛的点扩散函数对输入图像执行卷积。在对视觉仿真技术进行概述的基础上,评价了几种视觉仿真技术的特点,并对其潜在的应用领域和研究方向进行了展望。
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来源期刊
Visual Computing for Industry, Biomedicine, and Art
Visual Computing for Industry, Biomedicine, and Art Arts and Humanities-Visual Arts and Performing Arts
CiteScore
5.60
自引率
0.00%
发文量
28
审稿时长
5 weeks
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