Using a Delphi Method Approach to Select Theoretical Underpinnings of Crowdsourcing and Rank Their Application to a Crowdsourcing App.

IF 1.7 3区 医学 Q3 HEALTH CARE SCIENCES & SERVICES Simulation in Healthcare-Journal of the Society for Simulation in Healthcare Pub Date : 2024-04-01 Epub Date: 2023-02-21 DOI:10.1097/SIH.0000000000000719
Krystina M Clarke, Ahmad Barari, Andrew Hogue, Adam Dubrowski
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Abstract

Introduction: Since the catapult of online learning during the COVID-19 pandemic, most simulation laboratories are now completed virtually, leaving a gap in skills training and potential for technical skills decay. Acquiring standard, commercially available simulators is prohibitively expensive, but three-dimensional (3D) printing may provide an alternative. This project aimed to develop the theoretical foundations of a crowdsourcing Web-based application (Web app) to fill the gap in health professions simulation training equipment via community-based 3D printing. We aimed to discover how to effectively leverage crowdsourcing with local 3D printers and use these resources to produce simulators via this Web app accessed through computers or smart devices.

Methods: First, a scoping literature review was conducted to discover the theoretical underpinnings of crowdsourcing. Second, these review results were ranked by consumer (health field) and producer (3D printing field) groups via modified Delphi method surveys to determine suitable community engagement strategies for the Web app. Third, the results informed different app iteration ideas and were then generalized beyond the app to address scenarios entailing environmental changes and demands.

Results: A scoping review revealed 8 crowdsourcing-related theories. Three were deemed most suitable for our context by both participant groups: Motivation Crowding Theory, Social Exchange Theory, and Transaction Cost Theory. Each theory proposed a different crowdsourcing solution that can streamline additive manufacturing within simulation while applicable to multiple contexts.

Conclusions: Results will be aggregated to develop this flexible Web app that adapts to stakeholder needs and ultimately solves this gap by delivering home-based simulation via community mobilization.

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使用德尔菲法选择众包的理论基础,并对其在众包应用程序中的应用进行排序。
导言:自 COVID-19 大流行期间在线学习大行其道以来,大多数模拟实验室现在都是虚拟完成的,这就造成了技能培训方面的空白和技术技能衰退的可能性。购买标准的商用模拟器过于昂贵,但三维(3D)打印可能是一种替代方法。本项目旨在开发众包网络应用程序(Web app)的理论基础,通过基于社区的三维打印填补卫生专业模拟培训设备的空白。我们的目标是探索如何有效利用众包与本地三维打印机,并通过电脑或智能设备访问该网络应用程序,利用这些资源生产模拟器:方法:首先,我们进行了范围性文献综述,以发现众包的理论基础。其次,消费者(健康领域)和生产者(3D 打印领域)小组通过改良德尔菲法调查对这些综述结果进行排序,以确定适合该网络应用的社区参与策略。第三,这些结果为不同的应用程序迭代想法提供了依据,然后被推广到应用程序之外,以应对环境变化和需求所带来的情景:结果:范围审查发现了 8 种与众包相关的理论。两个参与小组都认为其中三个理论最适合我们的情况:动机众包理论、社会交换理论和交易成本理论。每种理论都提出了不同的众包解决方案,可以简化模拟中的快速成型制造,同时适用于多种情况:我们将对研究结果进行汇总,开发出这款灵活的网络应用程序,以适应利益相关者的需求,并通过社区动员提供基于家庭的模拟,最终解决这一差距。
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来源期刊
CiteScore
4.00
自引率
8.30%
发文量
158
审稿时长
6-12 weeks
期刊介绍: Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare is a multidisciplinary publication encompassing all areas of applications and research in healthcare simulation technology. The journal is relevant to a broad range of clinical and biomedical specialties, and publishes original basic, clinical, and translational research on these topics and more: Safety and quality-oriented training programs; Development of educational and competency assessment standards; Reports of experience in the use of simulation technology; Virtual reality; Epidemiologic modeling; Molecular, pharmacologic, and disease modeling.
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