Gaye Moore, Helen Wilding, Kathleen Gray, David Castle
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引用次数: 45
Abstract
Background: When health service providers (HSP) plan to develop electronic health (eHealth) resources for health service users (HSU), the latter's involvement is essential. Typically, however, HSP, HSU, and technology developers engaged to produce the resources lack expertise in participatory design methodologies suited to the eHealth context. Furthermore, it can be difficult to identify an established method to use, or determine how to work stepwise through any particular process.
Objective: We sought to summarize the evidence about participatory methods and frameworks used to engage HSU in the development of eHealth resources from the beginning of the design process.
Methods: We searched for studies reporting participatory processes in initial development of eHealth resources from 2006 to 2016 in 9 bibliographic databases: MEDLINE, EMBASE, CINAHL, PsycINFO, Emcare, Cochrane Library, Web of Science, ACM Guide to Computing Literature, and IEEE Xplore. From 15,117 records initially screened on title and abstract for relevance to eHealth and early participatory design, 603 studies were assessed for eligibility on full text. The remaining 90 studies were rated by 2 reviewers using the Mixed Methods Appraisal Tool Version 2011 (Pluye et al; MMAT) and analyzed with respect to health area, purpose, technology type, and country of study. The 30 studies scoring 90% or higher on MMAT were included in a detailed qualitative synthesis.
Results: Of the 90 MMAT-rated studies, the highest reported (1) health areas were cancer and mental disorders, (2) eHealth technologies were websites and mobile apps, (3) targeted populations were youth and women, and (4) countries of study were the United States, the United Kingdom, and the Netherlands. Of the top 30 studies the highest reported participatory frameworks were User-Centered Design, Participatory Action Research Framework, and the Center for eHealth Research and Disease Management (CeHRes) Roadmap, and the highest reported model underpinning development and engagement was Social Cognitive Theory. Of the 30 studies, 4 reported on all the 5 stages of the CeHRes Roadmap.
Conclusions: The top 30 studies yielded 24 participatory frameworks. Many studies referred to using participatory design methods without reference to a framework. The application of a structured framework such as the CeHRes Roadmap and a model such as Social Cognitive Theory creates a foundation for a well-designed eHealth initiative that ensures clarity and enables replication across participatory design projects. The framework and model need to be clearly articulated and address issues that include resource availability, responsiveness to change, and the criteria for good practice. This review creates an information resource for future eHealth developers, to guide the design of their eHealth resource with a framework that can support further evaluation and development.
背景:当卫生服务提供者(HSP)计划为卫生服务用户(HSU)开发电子健康(eHealth)资源时,后者的参与是必不可少的。然而,参与制作资源的HSP、HSU和技术开发人员通常缺乏适合电子健康环境的参与式设计方法的专业知识。此外,很难确定要使用的既定方法,或者确定如何逐步完成任何特定过程。目的:我们试图总结关于参与式方法和框架的证据,这些方法和框架从设计过程的开始就用于使HSU参与电子卫生资源的开发。方法:我们在MEDLINE、EMBASE、CINAHL、PsycINFO、Emcare、Cochrane Library、Web of Science、ACM Guide to Computing Literature和IEEE explore等9个书目数据库中检索了2006年至2016年报告参与式电子健康资源初始开发过程的研究。最初根据标题和摘要筛选了15,117条与电子健康和早期参与性设计相关的记录,评估了603项研究的全文资格。其余90项研究由2名审稿人使用2011年混合方法评估工具(Pluye et al;MMAT),并就卫生领域、目的、技术类型和研究国家进行分析。MMAT得分90%或更高的30项研究被纳入详细的定性综合。结果:在90个mmat评分的研究中,报告最多的是(1)健康领域是癌症和精神障碍,(2)电子健康技术是网站和移动应用程序,(3)目标人群是年轻人和女性,(4)研究国家是美国、英国和荷兰。在排名前30位的研究中,报告最多的参与性框架是用户中心设计、参与性行动研究框架和电子健康研究和疾病管理中心(CeHRes)路线图,报告最多的支持发展和参与的模型是社会认知理论。在30项研究中,有4项报告了CeHRes路线图的所有5个阶段。结论:前30项研究产生了24个参与性框架。许多研究提到使用参与式设计方法,但没有提及框架。CeHRes路线图等结构化框架和社会认知理论等模型的应用为精心设计的电子卫生倡议奠定了基础,确保了清晰度,并使参与式设计项目能够复制。框架和模型需要清晰地表达,并处理包括资源可用性、对变化的响应能力和良好实践标准在内的问题。这篇综述为未来的电子健康开发人员创建了一个信息资源,以指导他们的电子健康资源的设计,该框架可以支持进一步的评估和开发。试验注册:PROSPERO CRD42017053838;https://www.crd.york.ac.uk/prospero/display_record.php?RecordID=53838。