Effect of the Online Friendship Network on Internet Game Frequency and Time Among University Students in the Republic of Korea.

IF 2 4区 医学 Q3 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH American journal of health behavior Pub Date : 2023-04-30 DOI:10.5993/AJHB.47.2.9
Sungmin Son, Byoungjin Jeon, Hyeongmin Kim
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Abstract

Objective: In this study, we analyzed the effects of online friendship networks on Internet game frequency and time among university students.Methods: Our participants were 34 university students. Online friendship networks were analyzed by social network analysis and degree, closeness, and betweenness centrality. Internet game frequency showed the average frequency of playing Internet games during a week and Internet game time indicated the average time during the day. Results: The Out-degree centrality of online friendship networks, and Out-closeness centrality and Internet game time showed positive (+) correlations. In addition, analysis of causal relationships showed that only Out-degree centrality had a positive (+) effect on Internet game time. Conclusion: To prevent immersion in games and their negative effects, we recommend persons form relationship networks with other friends who have positive goals such as hobbies, leisure activities, and learning.

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韩国大学生网络交友对网络游戏频率和时间的影响
目的:本研究分析网络友谊网络对大学生网络游戏频率和时间的影响。方法:研究对象为34名大学生。通过社会网络分析和程度、亲密度和中间性中心性对在线友谊网络进行分析。网络游戏频率表示一周内玩网络游戏的平均频率,网络游戏时间表示一天的平均时间。结果:网络友谊网络的外向度中心性、外向亲密中心性与网络游戏时间呈正(+)相关。此外,因果关系分析表明,只有Out-degree中心性对网络游戏时间有正(+)影响。结论:为了防止沉浸在游戏中及其负面影响,我们建议玩家与其他拥有积极目标(如爱好、休闲活动和学习)的朋友建立关系网络。
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来源期刊
American journal of health behavior
American journal of health behavior PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH-
CiteScore
3.30
自引率
0.00%
发文量
82
期刊介绍: The Journal seeks to improve the quality of life through multidisciplinary health efforts in fostering a better understanding of the multidimensional nature of both individuals and social systems as they relate to health behaviors.
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