情绪刺激作用下儿童与成人的冒险行为。

IF 1 Q4 NEUROSCIENCES Basic and Clinical Neuroscience Pub Date : 2022-07-01 DOI:10.32598/bcn.2021.2508.1
Fatemeh Shahrabi Farahani, Reza Khosrowabadi, Gholamreza Jaafari
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引用次数: 0

摘要

冒险在人类生活中扮演着重要的角色,无论是积极的还是消极的。找到一种方法来控制或以一种特定的方式驱动它,可以通过阻止负面风险(如鲁莽驾驶)或鼓励积极风险来影响个人和社区的健康。研究表明,情绪诱导可以增强冒险行为。尽管如此,研究主要是针对成年人进行的,并且需要关注青少年群体,因为冒险的高峰年龄是必要的。因此,本文引入了一种新的冒险任务,并将儿童冒险行为的发展与一组男性成人进行了比较。此外,还评估了积极和消极情绪形象对冒险行为的影响。方法:儿童21例,成人20例。他们的冒险行为是通过一个带有情绪刺激的新版本的骰子游戏任务获得的。随后,对两组学生在情绪启动前后的表现进行统计比较。结果:儿童在受到积极情绪的影响时更倾向于选择风险较高的选项,而成人在受到消极情绪的影响时更倾向于规避风险。结论:本研究结果可为决策者和辅导规划者利用积极情绪和消极情绪的启动效应控制不同年龄段的冒险行为提供参考。亮点:在我们的新版本的骰子游戏任务中,儿童比成人表现得更冒险。儿童受到积极启动效应的影响,会选择风险更大的选项。成年人受到负面启动效应的影响,会选择风险较小的选项。双过程理论对结果进行了验证。平实的语言总结:我们生命中的每一秒都在做决定。当你做决定时,你面临的情况是你不知道选择它们的结果。选择这些选项与风险相关。选择这些选项既有优点也有缺点。因此,如果他们能找到一种控制它的方法,它将对社区非常有用。在这项研究中,我们的目的是测试是否有可能通过在决策前观看情绪图片来控制冒险行为。因此,我们设计了类似赌博的实验,并使用该实验对成人和儿童进行测试。这两个年龄组被用来测试他们的行为之间是否存在差异或相似之处。我们使用三种主要情绪来检查它们对人们选择的影响。我们想要检查当人们在做出选择之前面对正面、负面或中性的图像时,他们的决定会发生什么变化。结果表明,当面对积极的图像和选择更危险的选项时,儿童比成人更有风险,影响更大。另一方面,成年人更容易受到负面图像的影响,并在这种情绪下看到图片后选择更安全的选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Risk-taking Behavior Under the Effect of Emotional Stimuli Among Children and Adults.

Introduction: Risk-taking has an important role in human life, either positive or negative. Finding a method to control or drive this in a particular way can affect the health of individuals and communities by discouraging negative risks, such as reckless driving, or encouraging positive risks. It has been shown that emotion induction can enhance risk-taking behavior. Nonetheless, studies are mainly conducted on adults and a gap to focus on adolescents group as the peak age of risk-taking is required. Therefore, a new risk-taking task is introduced and development of risk-taking behavior in children is compared with a group male adults. In addition, influence of positive and negative emotional images on the risk-taking behavior is also evaluated.

Methods: A total of 21 children and 20 adults participated in this experiment. Their risk taking behavior is obtained using a new version of the dice game task with emotional stimuli. Subsequently, performances of two groups before and after emotional priming are statistically compared.

Results: The results showed that children have a higher tendency to choose riskier options when they are affected by positive emotion, while adults are more risk-averse after being primed by negative emotion.

Conclusion: These findings can be helpful for policymakers and tutoring planners to control risk-taking behavior at different ages using the priming effect of positive and negative emotions.

Highlights: Children perform riskier than adults in our new version of the game of dice task.Children are affected by choosing riskier options by positive priming.Adults are affected by choosing less risky options by negative priming.Results were proved by dual-process theory.

Plain language summary: Every second of our life is consistent with decision-making. When you decide you face conditions that you do not know the result when you choose them. Choosing these options is associated with risks. Choosing these options can have both advantages and disadvantages. Therefore, it will be very useful for communities, if they can find a way to control it. In this study, we aimed to test whether it is possible to control risk-taking by viewing emotional pictures before decision-making or not. Hence, we design gambling-like experiments and test adults and children using this experiment. These two age groups were used to test the existence of any difference or similarity between their behaviors. We used three main emotions to check their effect on people's choices. We wanted to check what happens to people's decisions if they are faced with positive, negative, or neutral images before their choice. Results showed that children were riskier than adults and affected more when facing positive images and selecting riskier options. On the other hand, adults are more affected by negative images and chose safer options after seeing the pictures in this emotion.

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来源期刊
CiteScore
2.60
自引率
0.00%
发文量
64
审稿时长
4 weeks
期刊介绍: BCN is an international multidisciplinary journal that publishes editorials, original full-length research articles, short communications, reviews, methodological papers, commentaries, perspectives and “news and reports” in the broad fields of developmental, molecular, cellular, system, computational, behavioral, cognitive, and clinical neuroscience. No area in the neural related sciences is excluded from consideration, although priority is given to studies that provide applied insights into the functioning of the nervous system. BCN aims to advance our understanding of organization and function of the nervous system in health and disease, thereby improving the diagnosis and treatment of neural-related disorders. Manuscripts submitted to BCN should describe novel results generated by experiments that were guided by clearly defined aims or hypotheses. BCN aims to provide serious ties in interdisciplinary communication, accessibility to a broad readership inside Iran and the region and also in all other international academic sites, effective peer review process, and independence from all possible non-scientific interests. BCN also tries to empower national, regional and international collaborative networks in the field of neuroscience in Iran, Middle East, Central Asia and North Africa and to be the voice of the Iranian and regional neuroscience community in the world of neuroscientists. In this way, the journal encourages submission of editorials, review papers, commentaries, methodological notes and perspectives that address this scope.
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