幼儿主动游戏的具身交互设计:范围回顾

Nicole E M Vickery, Yuehao Wang, Dannielle Tarlinton, A. Blackler, Bernd Ploderer, Peta Wyeth, Linda Knight
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引用次数: 1

摘要

我们的研究旨在探索有形、具体化和嵌入式互动技术(TEIs)作为一种吸引幼儿参与体育活动的手段的潜力。本文描述了对现有的设计、开发或测试TEIs的研究的范围审查,其中我们确定了32篇讨论TEIs具有使儿童活跃的潜力的论文。我们的回顾发现,教育目标在tei的设计中是常见的,基于屏幕的技术在有形和具体化的文献中仍然普遍存在。本文的结果有助于理解已经提出的幼儿TEIs类型,并将有助于为未来的研究提供方向。
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Embodied Interaction Design for Active Play with Young Children: A Scoping Review
Our research aims to explore the potential that Tangible, Embodied and Embedded Interactive technologies (TEIs) have as a means of engaging young children in physically active play. This paper describes a scoping review of existing research that designs, develops or tests TEIs, where we identify 32 papers that discuss TEIs with the potential to get children active. Our review found that educational objectives are common in the design of TEIs, and that screen-based technologies are still prevalent in tangible and embodied literature. The outcomes of this paper contribute to understanding of the types of TEIs already proposed for young children and will help provide direction for future research.
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