{"title":"IRIS:跨现实交互界面","authors":"Krzysztof Pietroszek","doi":"10.1145/3359996.3364731","DOIUrl":null,"url":null,"abstract":"While many metaphors were developed for interactions from a specific point at the reality-virtuality continuum, much less attention has been paid to designing metaphors that allow the users to cross the boundaries between the virtual, the augmented, and the real. We propose a use of an Inter-Reality Interactive Surface (IRIS) that enables users to collaborate across the reality-virtuality continuum within the same application. While we examine IRIS in the context of an immersive educational platform, UniVResity, the metaphor can be generalized to many other application domains.","PeriodicalId":393864,"journal":{"name":"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2019-11-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"IRIS: Inter-Reality Interactive Surface\",\"authors\":\"Krzysztof Pietroszek\",\"doi\":\"10.1145/3359996.3364731\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"While many metaphors were developed for interactions from a specific point at the reality-virtuality continuum, much less attention has been paid to designing metaphors that allow the users to cross the boundaries between the virtual, the augmented, and the real. We propose a use of an Inter-Reality Interactive Surface (IRIS) that enables users to collaborate across the reality-virtuality continuum within the same application. While we examine IRIS in the context of an immersive educational platform, UniVResity, the metaphor can be generalized to many other application domains.\",\"PeriodicalId\":393864,\"journal\":{\"name\":\"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3359996.3364731\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359996.3364731","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
While many metaphors were developed for interactions from a specific point at the reality-virtuality continuum, much less attention has been paid to designing metaphors that allow the users to cross the boundaries between the virtual, the augmented, and the real. We propose a use of an Inter-Reality Interactive Surface (IRIS) that enables users to collaborate across the reality-virtuality continuum within the same application. While we examine IRIS in the context of an immersive educational platform, UniVResity, the metaphor can be generalized to many other application domains.