基于模型的人的形状,外观和运动的捕获

A. Hilton
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引用次数: 21

摘要

本文介绍了一种基于模型的方法来捕捉人的形状、外表和运动。从一组正交视图彩色图像中自动构建服装人全身形状和外观的三维动画模型。然后将人的重建模型与Bregler和Malik(1998)的最小二乘逆运动学框架一起使用,从视频图像序列中捕获简单的3D运动。
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Towards model-based capture of a persons shape, appearance and motion
This paper introduces a model-based approach to capturing a persons shape, appearance and movement. A 3D animated model of a clothed persons whole-body shape and appearance is automatically constructed from a set of orthogonal view colour images. The reconstructed model of a person is then used together with the least-squares inverse-kinematics framework of Bregler and Malik (1998) to capture simple 3D movements from a video image sequence.
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