微软Kinect传感器及其效果

IEEE Multim. Pub Date : 2012-04-01 DOI:10.1109/MMUL.2012.24
Zhengyou Zhang
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引用次数: 2267

摘要

最近3D深度相机的进步,如微软Kinect传感器(www.xbox.com/en-US/kinect)为多媒体计算创造了许多机会。Kinect传感器可以让电脑直接感知玩家和环境的第三维度(深度)。它还能理解用户什么时候说话,当他们走向它时知道他们是谁,还能解读他们的动作,并将其转化为一种格式,供开发者用来构建新的体验。虽然Kinect传感器集成了几种先进的传感硬件,但本文主要关注Kinect传感器的视觉方面及其对游戏行业以外的影响。
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Microsoft Kinect Sensor and Its Effect
Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are when they walk up to it, and can interpret their movements and translate them into a format that developers can use to build new experiences. While the Kinect sensor incorporates several advanced sensing hardware, this article focuses on the vision aspect of the Kinect sensor and its impact beyond the gaming industry.
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